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Posted 12 April 2016 - 10:39 AM
hello. i'm on a training and really don't know much about c#.i have this problem where they give you a program that generates a random labyrinth with random entrance and exit,so you don't know where you should go.you won't have the whole vision of the map but instead just a specified proximity around you.i need to create a dll to solve the labyrinth.i already had thought of the algorithm just don't really know how to implement it. i'm trying to use somewhat the logic in tremaux and a* algorithm.can you guys help me how should i start?i can't seem to have in my head how i'm gonna save the cells i've passed to. ican move in every direction N,S,W,E,NW,NE,SW,SE.i'm really on desperate asking this cause i don't have anything anymore.