Hi Folks, don't often post here, but I'm kind of, well, "stuck".
I have a pretty decent starting framework for a baseball game that I used to help teach myself to work with C#. Mind you, I only have the simulator simulating a baseball game at the moment, I didn't say it was realistic. Eventually I wouldn't mind starting a business out of it if I worked at it long enough. This is actually the framework for a text sim MMORPG like. Anyone here heard of Goal Line Blitz or the old MMOBaseball that failed several years ago? I started this project a long time ago but gave up because of the complexities of developing a game. But now I want to get back to working on it (Fortunately I saved the old project so I can get it to the last working build).
However I feel like I need to know what the best do. Right now I'm developing the project with WinForms. Eventually, if I finish this project, I'm planning to convert it into the online simulator that I want it to be.
Now, if I want my project to be successful, I feel like I need to work at a quicker rate. I had previously said that I am working with WinForms, I want to get the engine itself nailed down before I think about the MMORPG part in anyway. I want to write a PC-Based text sim baseball game... I realize coding and fast rate don't mix with each other, but what can I do to make my code more efficient in the future? I'm cool with coding everything by hand, but I just figured there might be GUI toolkits, simulation libraries, or frameworks or code libraries that I need to use to help become a more "professional" project.
One more thing... I just feel like WinForms isn't the right project type to use for developing a professional game... Which project type should I use, winForms or WPF, or what should I use eventually? How do the professionals create their project types for their games?
I want to start a business eventually so I don't want any freebies, I would prefer professional libraries or frameworks.
My baseball MMO is just a dream at the moment, but I understand if you want to troll me for being too ambitious. :-) I want to know what I need to look for when I reach the point I need to get serious and have better looking code.
Sorry for sounding like a newbie, which I am, well, with such a large project to be made.
Edited by bigboy, 24 August 2015 - 07:37 AM.