in MyWnd::MyWnd()
{
CWnd::CWnd() ;
//...
// some other codes
//...
}
I wondered when should we call the base constructor (CWnd::CWnd particularly), sometime the program is crashed if i call it:confused:
Best regard,
Bim Bim
p.s: Im on my way to be a Game Developer, there are also various libraries and game engines, what should i master first, i really confused :confused: ? In my opinion, I think any of them are good, I just need to choose what I like, right??


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