This is my code that i have written. I know it's wrong beacause the instructions i have tells me to create a static method drawLabyrinth that draws the maze task and set a parameter to the method to set the window size and number of turns in the maze. how do i do that? and do i need to change a lot in my code?
import java.awt.*;
public class labyrint {
/**
* @param args
*/
public static void main(String[] args) {
// TODO Auto-generated method stub
DrawingPanel panel = new DrawingPanel(170,170);
panel.setBackground(Color.WHITE);
Graphics g = panel.getGraphics();
g.setColor(Color.BLACK);
g.drawLine(160 ,10, 0, 10);
g.drawLine(160 ,160, 160, 10);
g.drawLine(10 ,160, 160, 160);
g.drawLine(10 ,20, 10, 160);
g.drawLine(150 ,20, 10, 20);
g.drawLine(150 ,150, 150, 20);
g.drawLine(20 ,150, 150, 150);
g.drawLine(20 ,30, 20, 150);
g.drawLine(140 ,30, 20, 30);
g.drawLine(140 ,140, 140, 30);
g.drawLine(30 ,140, 140, 140);
g.drawLine(30 ,40, 30, 140);
g.drawLine(130 ,40, 30, 40);
g.drawLine(130 ,130, 130, 40);
g.drawLine(40 ,130, 130, 130);
g.drawLine(40 ,50, 40, 130);
g.drawLine(120 ,50, 40, 50);
g.drawLine(120 ,120, 120, 50);
g.drawLine(50 ,120, 120, 120);
g.drawLine(50 ,60, 50, 120);
g.drawLine(110 ,60, 50, 60);
g.drawLine(110 ,110, 110, 60);
g.drawLine(60 ,110, 110, 110);
g.drawLine(60 ,70, 60, 110);
g.drawLine(100 ,70, 60, 70);
g.drawLine(100 ,100, 100, 70);
g.drawLine(70 ,100, 100, 100);
g.drawLine(70 ,80, 70, 100);
g.drawLine(90 ,80, 70, 80);
g.drawLine(90 ,90, 90, 80);
g.drawLine(80 ,90, 90, 90);
g.drawLine(80 ,90, 80, 90);
}
}