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How do I export/import variables from a DLL to an EXE?


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#1 coffeenet


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Posted 15 December 2011 - 09:17 PM

Honestly, this is not specifically related to Source SDK. But, I need help, and desperate... Sorry...
I am trying to export/import global variables in a Windows Env. (Visual Studio 2010 Pro Ed)
I wrote the below code, which I think is correct. However, the value is not mirrored correctly to the EXE.
Furthermore, I am using a Game Mod, where the DLLs are located in a different folder than the EXE. So, I would like someone to tell me how to correctly type in the "Additional Dependency" option.

Last, I would like to know the correct syntax of this if I would port my code to Linux.

The code:
    //DLL side
    #define __ZG_DLLEXPORT__ __declspec(dllexport)
        __ZG_DLLEXPORT__ int xyzzyx = -1;
    void smFunc()
        	if( xyzzyx < 10000 )
        		xyzzyx += 4;
        //Exe Side
    #define __ZG_DLLIMPORT__ __declspec(dllimport)
    __ZG_DLLIMPORT__ int xyzzyx;
    int XXXXX = 0; int IIII = 9;
    void funcX()
        	XXXXX = xyzzyx;
        	if( XXXXX > 100 )
        						fp = fopen("SOMETHING.txt", "a");
        				if( fp != NULL )
        					fprintf(fp, "%d", XXXXX );
        					fprintf(fp, "\n" );
/---output---/ you can ignore the Additional Dependency, because I am not familiar with the proper syntax.
    //Additional Dependency: Mod folder, which contains *.lib and *.dll files:
    //The value of xyzzyx is always -1,
    //Additional Dependency: Exe folder, the program crashes saying DLL is corrupt.

Edited by coffeenet, 15 December 2011 - 10:19 PM.

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#2 kernelcoder


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Posted 16 April 2012 - 05:13 AM

To add references to lib/dll in visual studio, please follow my comment in this thread -- http://forum.codecal...put-in-vc-2010/

I just tested your code on a test project: I create a project of type dynamic dll and named it ADll and put your dll code there. Then I created another project of type application and linked to the ADll following the way in that link and run it. And found that the value of that variable 'xyzzyx' is -1 in the AExe application.

Let me know if you have any confusion about it yet.
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