using Microsoft Visual Studio Express 2010 Version 10.0.30319.1.
with .Net Framework 4.0.30319
I have a very tiny application, one windows form with the main inside of the form. The error I am getting is
"Error 1 The name 'textBoxLevel' does not exist in the current context C:\Documents and Settings\Administrator\My Documents\PSOBB\Mag Feeding\Form1.cs 89 22 Mag Feeding"
I have tried cutting/pasting the textBox in question. I have tried changing it to a different name. I have tried making both parts (the designer file) of the partial form public instead of just the main form1.cs file. I have tried opening / closing the solution and VSE program. I tried deleting the bin and obj folders (which only resulted in not being able to use the 'last build' option during debug). I do not have any backups included in the project anyhere. I tried moving the solution out of the normal VSE projects folder. I did a ctrl+f and searched the entire solution for an ambiguity with no luck. I check for proper capitalization/spelling of the textBox and everything matches in a case search of the solution.
I have roamed several places on the web and most attribute it to either multiple references cause by backup files or an error with it being within the proper scope, but everything I have is public and contained within a single form.
Can anyone explain why I would be receiving this error?
Solution: PSOBB
Project: Mag Feeding
Files: Form1.cs
>Form1.Designer.cs //Auto generated
>Form1.resx //Auto generated
References
System
System.Data
System.Drawing
System.Windows.Forms
System.Xml
Excluded folders and files were auto created for bin, bin/Debug, bin/Release, obj, obj/x86, obj/x86/Debug, obj/x86/Release
Form1.cs
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace Mag_Feeding
{
public partial class Form1 : Form
{
public Form1()
{ InitializeComponent(); }
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Form1());
}
}
public class mag
{
double[] monomate = new double[6];
double[] dimate = new double[6];
double[] trimate = new double[6];
double[] monofluid = new double[6];
double[] difluid = new double[6];
double[] trifluid = new double[6];
double[] antidote = new double[6];
double[] antiparalysis = new double[6];
double[] solAtomizer = new double[6];
double[] moonAtomizer = new double[6];
double[] starAtomizer = new double[6];
string[] itemNames = new string[36]
{
"Mag", //Type 0
"Varuna", //Type 1
"Vrita", //Type 1
"Kalki", //Type 1
"Ashvinau", //Type 2
"Sumba", //Type 2
"Namuci", //Type 2
"Marutah", //Type 2
"Rudra", //Type 2
"Surya", //Type 3
"Tapas", //Type 3
"Mitra", //Type 3
"Asparas", //Type 4
"Vayu", //Type 4
"Varaha", //Type 4
"Ushasu", //Type 4
"Kama", //Type 4
"Kaitabha", //Type 4
"Kumara", //Type 4
"Bhirava", //Type 4
"Ila", //Type 5
"Garuda", //Type 5
"Sita", //Type 5
"Soma", //Type 5
"Durga", //Type 5
"Nandin", //Type 5
"Yaksa", //Type 5
"Ribhava", //Type 5
"Andhaka", //Type 6
"Kabanda", //Type 6
"Naga", //Type 6
"Naraka", //Type 6
"Bana", //Type 6
"Marica", //Type 6
"Madhu", //Type 6
"Ravana", //Type 6
};
public void addItem(string level, byte item)
{
byte temp;
string tempString;
//level.C
tempString = textBoxLevel.Text;
//setValues(textBox);
}
//string[,] items = new string[11,7];
//itemNames[0] = "Mag";
//All stats and figures based on tables from..
//www.pso-world.com/sections.php?op=viewarticle&artid=1021
public void setValues(byte magType)
{
//Mag
if (magType == 0)
{
monomate[0] = 3; // Sync
monomate[1] = 3; // IQ
monomate[2] = 5; // Def
monomate[3] = 40; // Pow
monomate[4] = 5; // Dex
monomate[5] = 0; // Mind
dimate[0] = 3; // Sync
dimate[1] = 3; // IQ
dimate[2] = 10; // Def
dimate[3] = 45; // Pow
dimate[4] = 5; // Dex
dimate[5] = 0; // Mind
trimate[0] = 4; // Sync
trimate[1] = 4; // IQ
trimate[2] = 15; // Def
trimate[3] = 50; // Pow
trimate[4] = 10; // Dex
trimate[5] = 0; // Mind
monofluid[0] = 3; // Sync
monofluid[1] = 3; // IQ
monofluid[2] = 5; // Def
monofluid[3] = 0; // Pow
monofluid[4] = 5; // Dex
monofluid[5] = 40; // Mind
difluid[0] = 3; // Sync
difluid[1] = 3; // IQ
difluid[2] = 10; // Def
difluid[3] = 0; // Pow
difluid[4] = 5; // Dex
difluid[5] = 45; // Mind
trifluid[0] = 4; // Sync
trifluid[1] = 4; // IQ
trifluid[2] = 15; // Def
trifluid[3] = 0; // Pow
trifluid[4] = 10; // Dex
trifluid[5] = 50; // Mind
antidote[0] = 3; // Sync
antidote[1] = 3; // IQ
antidote[2] = 5; // Def
antidote[3] = 10; // Pow
antidote[4] = 40; // Dex
antidote[5] = 0; // Mind
antiparalysis[0] = 3; // Sync
antiparalysis[1] = 3; // IQ
antiparalysis[2] = 5; // Def
antiparalysis[3] = 0; // Pow
antiparalysis[4] = 44; // Dex
antiparalysis[5] = 10; // Mind
solAtomizer[0] = 4; // Sync
solAtomizer[1] = 1; // IQ
solAtomizer[2] = 15; // Def
solAtomizer[3] = 30; // Pow
solAtomizer[4] = 15; // Dex
solAtomizer[5] = 25; // Mind
moonAtomizer[0] = 4; // Sync
moonAtomizer[1] = 1; // IQ
moonAtomizer[2] = 15; // Def
moonAtomizer[3] = 25; // Pow
moonAtomizer[4] = 15; // Dex
moonAtomizer[5] = 30; // Mind
starAtomizer[0] = 6; // Sync
starAtomizer[1] = 5; // IQ
starAtomizer[2] = 25; // Def
starAtomizer[3] = 25; // Pow
starAtomizer[4] = 25; // Dex
starAtomizer[5] = 25; // Mind
}
// Varuna, Vrita, Kalki
if (magType == 1)
{
monomate[0] = 0; // Sync
monomate[1] = 0; // IQ
monomate[2] = 5; // Def
monomate[3] = 10; // Pow
monomate[4] = 0; // Dex
monomate[5] = -1; // Mind
dimate[0] = 2; // Sync
dimate[1] = 1; // IQ
dimate[2] = 6; // Def
dimate[3] = 15; // Pow
dimate[4] = 3; // Dex
dimate[5] = -3; // Mind
trimate[0] = 3; // Sync
trimate[1] = 2; // IQ
trimate[2] = 12; // Def
trimate[3] = 21; // Pow
trimate[4] = 4; // Dex
trimate[5] = -7; // Mind
monofluid[0] = 0; // Sync
monofluid[1] = 0; // IQ
monofluid[2] = 5; // Def
monofluid[3] = 0; // Pow
monofluid[4] = 0; // Dex
monofluid[5] = 8; // Mind
difluid[0] = 2; // Sync
difluid[1] = 1; // IQ
difluid[2] = 7; // Def
difluid[3] = 0; // Pow
difluid[4] = 3; // Dex
difluid[5] = 13; // Mind
trifluid[0] = 3; // Sync
trifluid[1] = 2; // IQ
trifluid[2] = 7; // Def
trifluid[3] = -7; // Pow
trifluid[4] = 6; // Dex
trifluid[5] = 19; // Mind
antidote[0] = 0; // Sync
antidote[1] = 1; // IQ
antidote[2] = 0; // Def
antidote[3] = 5; // Pow
antidote[4] = 15; // Dex
antidote[5] = 0; // Mind
antiparalysis[0] = 2; // Sync
antiparalysis[1] = 0; // IQ
antiparalysis[2] = -1; // Def
antiparalysis[3] = 0; // Pow
antiparalysis[4] = 14; // Dex
antiparalysis[5] = 5; // Mind
solAtomizer[0] = -2; // Sync
solAtomizer[1] = 2; // IQ
solAtomizer[2] = 10; // Def
solAtomizer[3] = 11; // Pow
solAtomizer[4] = 8; // Dex
solAtomizer[5] = 0; // Mind
moonAtomizer[0] = 3; // Sync
moonAtomizer[1] = -2; // IQ
moonAtomizer[2] = 9; // Def
moonAtomizer[3] = 0; // Pow
moonAtomizer[4] = 9; // Dex
moonAtomizer[5] = 11; // Mind
starAtomizer[0] = 4; // Sync
starAtomizer[1] = 3; // IQ
starAtomizer[2] = 14; // Def
starAtomizer[3] = 9; // Pow
starAtomizer[4] = 18; // Dex
starAtomizer[5] = 11; // Mind
}
//Ashvinau, Sumba, Namuci, Marutah, Rudra
if (magType == 2)
{
monomate[0] = 0; // Sync
monomate[1] = -1; // IQ
monomate[2] = 1; // Def
monomate[3] = 9; // Pow
monomate[4] = 0; // Dex
monomate[5] = -5; // Mind
dimate[0] = 3; // Sync
dimate[1] = 0; // IQ
dimate[2] = 1; // Def
dimate[3] = 13; // Pow
dimate[4] = 0; // Dex
dimate[5] = -10; // Mind
trimate[0] = 4; // Sync
trimate[1] = 1; // IQ
trimate[2] = 8; // Def
trimate[3] = 16; // Pow
trimate[4] = 2; // Dex
trimate[5] = -15; // Mind
monofluid[0] = 0; // Sync
monofluid[1] = -1; // IQ
monofluid[2] = 0; // Def
monofluid[3] = -5; // Pow
monofluid[4] = 0; // Dex
monofluid[5] = 9; // Mind
difluid[0] = 3; // Sync
difluid[1] = 0; // IQ
difluid[2] = 4; // Def
difluid[3] = -10; // Pow
difluid[4] = 0; // Dex
difluid[5] = 13; // Mind
trifluid[0] = 3; // Sync
trifluid[1] = 2; // IQ
trifluid[2] = 6; // Def
trifluid[3] = -15; // Pow
trifluid[4] = 5; // Dex
trifluid[5] = 17; // Mind
antidote[0] = -1; // Sync
antidote[1] = 1; // IQ
antidote[2] = -5; // Def
antidote[3] = 4; // Pow
antidote[4] = 12; // Dex
antidote[5] = -5; // Mind
antiparalysis[0] = 0; // Sync
antiparalysis[1] = 0; // IQ
antiparalysis[2] = -5; // Def
antiparalysis[3] = -6; // Pow
antiparalysis[4] = 11; // Dex
antiparalysis[5] = 4; // Mind
solAtomizer[0] = 4; // Sync
solAtomizer[1] = -2; // IQ
solAtomizer[2] = 0; // Def
solAtomizer[3] = 11; // Pow
solAtomizer[4] = 3; // Dex
solAtomizer[5] = -5; // Mind
moonAtomizer[0] = -1; // Sync
moonAtomizer[1] = 1; // IQ
moonAtomizer[2] = 4; // Def
moonAtomizer[3] = -5; // Pow
moonAtomizer[4] = 0; // Dex
moonAtomizer[5] = 11; // Mind
starAtomizer[0] = 4; // Sync
starAtomizer[1] = 2; // IQ
starAtomizer[2] = 7; // Def
starAtomizer[3] = 8; // Pow
starAtomizer[4] = 6; // Dex
starAtomizer[5] = 9; // Mind
}
//Surya, Tapas, Mitra
if (magType == 3)
{
monomate[0] = 0; // Sync
monomate[1] = -1; // IQ
monomate[2] = 0; // Def
monomate[3] = 3; // Pow
monomate[4] = 0; // Dex
monomate[5] = 0; // Mind
dimate[0] = 2; // Sync
dimate[1] = 0; // IQ
dimate[2] = 5; // Def
dimate[3] = 7; // Pow
dimate[4] = 0; // Dex
dimate[5] = -5; // Mind
trimate[0] = 3; // Sync
trimate[1] = 1; // IQ
trimate[2] = 4; // Def
trimate[3] = 14; // Pow
trimate[4] = 6; // Dex
trimate[5] = -10; // Mind
monofluid[0] = 0; // Sync
monofluid[1] = 0; // IQ
monofluid[2] = 0; // Def
monofluid[3] = 0; // Pow
monofluid[4] = 0; // Dex
monofluid[5] = 4; // Mind
difluid[0] = 0; // Sync
difluid[1] = 1; // IQ
difluid[2] = 4; // Def
difluid[3] = -5; // Pow
difluid[4] = 0; // Dex
difluid[5] = 8; // Mind
trifluid[0] = 2; // Sync
trifluid[1] = 2; // IQ
trifluid[2] = 4; // Def
trifluid[3] = -10; // Pow
trifluid[4] = 3; // Dex
trifluid[5] = 15; // Mind
antidote[0] = -3; // Sync
antidote[1] = 3; // IQ
antidote[2] = 0; // Def
antidote[3] = 0; // Pow
antidote[4] = 7; // Dex
antidote[5] = 0; // Mind
antiparalysis[0] = 3; // Sync
antiparalysis[1] = 0; // IQ
antiparalysis[2] = -4; // Def
antiparalysis[3] = -5; // Pow
antiparalysis[4] = 20; // Dex
antiparalysis[5] = -5; // Mind
solAtomizer[0] = 3; // Sync
solAtomizer[1] = -2; // IQ
solAtomizer[2] = -10; // Def
solAtomizer[3] = 9; // Pow
solAtomizer[4] = 6; // Dex
solAtomizer[5] = 9; // Mind
moonAtomizer[0] = -2; // Sync
moonAtomizer[1] = 2; // IQ
moonAtomizer[2] = 8; // Def
moonAtomizer[3] = 5; // Pow
moonAtomizer[4] = -8; // Dex
moonAtomizer[5] = 7; // Mind
starAtomizer[0] = 3; // Sync
starAtomizer[1] = 2; // IQ
starAtomizer[2] = 7; // Def
starAtomizer[3] = 7; // Pow
starAtomizer[4] = 7; // Dex
starAtomizer[5] = 7; // Mind
}
//Asprars, Vayu, Varaha, Ushasu, Kama, Kaitabh, Kumara, Bhirava
if (magType == 4)
{
monomate[0] = 2; // Sync
monomate[1] = -1; // IQ
monomate[2] = -5; // Def
monomate[3] = 9; // Pow
monomate[4] = -5; // Dex
monomate[5] = 0; // Mind
dimate[0] = 2; // Sync
dimate[1] = 0; // IQ
dimate[2] = 0; // Def
dimate[3] = 11; // Pow
dimate[4] = 0; // Dex
dimate[5] = -10; // Mind
trimate[0] = 0; // Sync
trimate[1] = 1; // IQ
trimate[2] = 4; // Def
trimate[3] = 14; // Pow
trimate[4] = 0; // Dex
trimate[5] = -15; // Mind
monofluid[0] = 2; // Sync
monofluid[1] = -1; // IQ
monofluid[2] = -5; // Def
monofluid[3] = 0; // Pow
monofluid[4] = -6; // Dex
monofluid[5] = 10; // Mind
difluid[0] = 2; // Sync
difluid[1] = 0; // IQ
difluid[2] = 0; // Def
difluid[3] = -10; // Pow
difluid[4] = 0; // Dex
difluid[5] = 11; // Mind
trifluid[0] = 0; // Sync
trifluid[1] = 1; // IQ
trifluid[2] = 4; // Def
trifluid[3] = -15; // Pow
trifluid[4] = 0; // Dex
trifluid[5] = 15; // Mind
antidote[0] = 2; // Sync
antidote[1] = -1; // IQ
antidote[2] = -5; // Def
antidote[3] = -5; // Pow
antidote[4] = 16; // Dex
antidote[5] = -5; // Mind
antiparalysis[0] = -2; // Sync
antiparalysis[1] = 3; // IQ
antiparalysis[2] = 7; // Def
antiparalysis[3] = -3; // Pow
antiparalysis[4] = 0; // Dex
antiparalysis[5] = -3; // Mind
solAtomizer[0] = 4; // Sync
solAtomizer[1] = -2; // IQ
solAtomizer[2] = 5; // Def
solAtomizer[3] = 21; // Pow
solAtomizer[4] = -5; // Dex
solAtomizer[5] = -20; // Mind
moonAtomizer[0] = 3; // Sync
moonAtomizer[1] = 0; // IQ
moonAtomizer[2] = -5; // Def
moonAtomizer[3] = -20; // Pow
moonAtomizer[4] = 5; // Dex
moonAtomizer[5] = 21; // Mind
starAtomizer[0] = 3; // Sync
starAtomizer[1] = 2; // IQ
starAtomizer[2] = 3; // Def
starAtomizer[3] = 6; // Pow
starAtomizer[4] = 8; // Dex
starAtomizer[5] = 5; // Mind
}
//Ila, Garuda, Sita, Soma, Durga, Nandin, Yaksa, Ribhava
if (magType == 5)
{
monomate[0] = 2; // Sync
monomate[1] = -1; // IQ
monomate[2] = -4; // Def
monomate[3] = 13; // Pow
monomate[4] = -5; // Dex
monomate[5] = -5; // Mind
dimate[0] = 0; // Sync
dimate[1] = 1; // IQ
dimate[2] = 0; // Def
dimate[3] = 16; // Pow
dimate[4] = 0; // Dex
dimate[5] = -15; // Mind
trimate[0] = 2; // Sync
trimate[1] = 0; // IQ
trimate[2] = 3; // Def
trimate[3] = 19; // Pow
trimate[4] = -2; // Dex
trimate[5] = -18; // Mind
monofluid[0] = 2; // Sync
monofluid[1] = -1; // IQ
monofluid[2] = -4; // Def
monofluid[3] = -5; // Pow
monofluid[4] = -5; // Dex
monofluid[5] = 13; // Mind
difluid[0] = 0; // Sync
difluid[1] = 1; // IQ
difluid[2] = 0; // Def
difluid[3] = -15; // Pow
difluid[4] = 0; // Dex
difluid[5] = 16; // Mind
trifluid[0] = 2; // Sync
trifluid[1] = 0; // IQ
trifluid[2] = 3; // Def
trifluid[3] = -20; // Pow
trifluid[4] = 0; // Dex
trifluid[5] = 19; // Mind
antidote[0] = 0; // Sync
antidote[1] = 1; // IQ
antidote[2] = 5; // Def
antidote[3] = -6; // Pow
antidote[4] = 6; // Dex
antidote[5] = -5; // Mind
antiparalysis[0] = -1; // Sync
antiparalysis[1] = 1; // IQ
antiparalysis[2] = 0; // Def
antiparalysis[3] = -4; // Pow
antiparalysis[4] = 14; // Dex
antiparalysis[5] = -10; // Mind
solAtomizer[0] = 4; // Sync
solAtomizer[1] = -1; // IQ
solAtomizer[2] = 4; // Def
solAtomizer[3] = 17; // Pow
solAtomizer[4] = -5; // Dex
solAtomizer[5] = -15; // Mind
moonAtomizer[0] = 2; // Sync
moonAtomizer[1] = 0; // IQ
moonAtomizer[2] = -10; // Def
moonAtomizer[3] = -15; // Pow
moonAtomizer[4] = 5; // Dex
moonAtomizer[5] = 21; // Mind
starAtomizer[0] = 3; // Sync
starAtomizer[1] = 2; // IQ
starAtomizer[2] = 2; // Def
starAtomizer[3] = 8; // Pow
starAtomizer[4] = 3; // Dex
starAtomizer[5] = 6; // Mind
}
//Andhaka, Kabanda, Naga, Naraka, Bana, Marica, Madhu, Ravana
if (magType == 6)
{
monomate[0] = -1; // Sync
monomate[1] = 1; // IQ
monomate[2] = -3; // Def
monomate[3] = 9; // Pow
monomate[4] = -3; // Dex
monomate[5] = -4; // Mind
dimate[0] = 2; // Sync
dimate[1] = 0; // IQ
dimate[2] = 0; // Def
dimate[3] = 11; // Pow
dimate[4] = 0; // Dex
dimate[5] = -10; // Mind
trimate[0] = 2; // Sync
trimate[1] = 0; // IQ
trimate[2] = 2; // Def
trimate[3] = 15; // Pow
trimate[4] = 0; // Dex
trimate[5] = -16; // Mind
monofluid[0] = -1; // Sync
monofluid[1] = 1; // IQ
monofluid[2] = -3; // Def
monofluid[3] = -4; // Pow
monofluid[4] = -3; // Dex
monofluid[5] = 9; // Mind
difluid[0] = 2; // Sync
difluid[1] = 0; // IQ
difluid[2] = 0; // Def
difluid[3] = -10; // Pow
difluid[4] = 0; // Dex
difluid[5] = 11; // Mind
trifluid[0] = 2; // Sync
trifluid[1] = 0; // IQ
trifluid[2] = -2; // Def
trifluid[3] = -15; // Pow
trifluid[4] = 0; // Dex
trifluid[5] = 19; // Mind
antidote[0] = 2; // Sync
antidote[1] = -1; // IQ
antidote[2] = 0; // Def
antidote[3] = 6; // Pow
antidote[4] = 9; // Dex
antidote[5] = -15; // Mind
antiparalysis[0] = -2; // Sync
antiparalysis[1] = 3; // IQ
antiparalysis[2] = 0; // Def
antiparalysis[3] = -15; // Pow
antiparalysis[4] = 9; // Dex
antiparalysis[5] = 6; // Mind
solAtomizer[0] = 3; // Sync
solAtomizer[1] = -1; // IQ
solAtomizer[2] = 9; // Def
solAtomizer[3] = -20; // Pow
solAtomizer[4] = -5; // Dex
solAtomizer[5] = 17; // Mind
moonAtomizer[0] = 0; // Sync
moonAtomizer[1] = 2; // IQ
moonAtomizer[2] = -5; // Def
moonAtomizer[3] = 20; // Pow
moonAtomizer[4] = 5; // Dex
moonAtomizer[5] = -20; // Mind
starAtomizer[0] = 3; // Sync
starAtomizer[1] = 2; // IQ
starAtomizer[2] = 0; // Def
starAtomizer[3] = 11; // Pow
starAtomizer[4] = 0; // Dex
starAtomizer[5] = 11; // Mind
}
//Mag Cells
if (magType == 7)
{
monomate[0] = -1; // Sync
monomate[1] = 0; // IQ
monomate[2] = -4; // Def
monomate[3] = 21; // Pow
monomate[4] = -15; // Dex
monomate[5] = -5; // Mind
dimate[0] = 0; // Sync
dimate[1] = 1; // IQ
dimate[2] = -1; // Def
dimate[3] = 27; // Pow
dimate[4] = -10; // Dex
dimate[5] = -16; // Mind
trimate[0] = 2; // Sync
trimate[1] = 0; // IQ
trimate[2] = 5; // Def
trimate[3] = 29; // Pow
trimate[4] = -7; // Dex
trimate[5] = -25; // Mind
monofluid[0] = 1; // Sync
monofluid[1] = 0; // IQ
monofluid[2] = -10; // Def
monofluid[3] = -5; // Pow
monofluid[4] = -10; // Dex
monofluid[5] = 21; // Mind
difluid[0] = 0; // Sync
difluid[1] = 1; // IQ
difluid[2] = -5; // Def
difluid[3] = -16; // Pow
difluid[4] = -5; // Dex
difluid[5] = 25; // Mind
trifluid[0] = 2; // Sync
trifluid[1] = 0; // IQ
trifluid[2] = -7; // Def
trifluid[3] = -29; // Pow
trifluid[4] = 6; // Dex
trifluid[5] = 29; // Mind
antidote[0] = -1; // Sync
antidote[1] = 1; // IQ
antidote[2] = -10; // Def
antidote[3] = -10; // Pow
antidote[4] = 28; // Dex
antidote[5] = -10; // Mind
antiparalysis[0] = 2; // Sync
antiparalysis[1] = -1; // IQ
antiparalysis[2] = 9; // Def
antiparalysis[3] = -18; // Pow
antiparalysis[4] = 24; // Dex
antiparalysis[5] = -15; // Mind
solAtomizer[0] = 2; // Sync
solAtomizer[1] = 1; // IQ
solAtomizer[2] = 19; // Def
solAtomizer[3] = 18; // Pow
solAtomizer[4] = -15; // Dex
solAtomizer[5] = -20; // Mind
moonAtomizer[0] = 2; // Sync
moonAtomizer[1] = 1; // IQ
moonAtomizer[2] = -15; // Def
moonAtomizer[3] = -20; // Pow
moonAtomizer[4] = 19; // Dex
moonAtomizer[5] = 18; // Mind
starAtomizer[0] = 4; // Sync
starAtomizer[1] = 2; // IQ
starAtomizer[2] = 3; // Def
starAtomizer[3] = 7; // Pow
starAtomizer[4] = 3; // Dex
starAtomizer[5] = 3; // Mind
/*
//www.pso-world.com/sectios.php?op=viewarticle&artid=1031
//Rati, Pushan, Bhima
if (magType == 8)
{
monomate[0] = -1; // Sync
monomate[1] = 1; // IQ
monomate[2] = -3; // Def
monomate[3] = 9; // Pow
monomate[4] = -3; // Dex
monomate[5] = -4; // Mind
dimate[0] = 0; // Sync
dimate[1] = 1; // IQ
dimate[2] = -1; // Def
dimate[3] = 27; // Pow
dimate[4] = -10; // Dex
dimate[5] = -16; // Mind
trimate[0] = 2; // Sync
trimate[1] = 0; // IQ
trimate[2] = 5; // Def
trimate[3] = 29; // Pow
trimate[4] = -7; // Dex
trimate[5] = -25; // Mind
monofluid[0] = 1; // Sync
monofluid[1] = 0; // IQ
monofluid[2] = -10; // Def
monofluid[3] = -5; // Pow
monofluid[4] = -10; // Dex
monofluid[5] = 21; // Mind
difluid[0] = 0; // Sync
difluid[1] = 1; // IQ
difluid[2] = -5; // Def
difluid[3] = -16; // Pow
difluid[4] = -5; // Dex
difluid[5] = 25; // Mind
trifluid[0] = 2; // Sync
trifluid[1] = 0; // IQ
trifluid[2] = -7; // Def
trifluid[3] = -29; // Pow
trifluid[4] = 6; // Dex
trifluid[5] = 29; // Mind
antidote[0] = -1; // Sync
antidote[1] = 1; // IQ
antidote[2] = -10; // Def
antidote[3] = -10; // Pow
antidote[4] = 28; // Dex
antidote[5] = -10; // Mind
antiparalysis[0] = 2; // Sync
antiparalysis[1] = -1; // IQ
antiparalysis[2] = 9; // Def
antiparalysis[3] = -18; // Pow
antiparalysis[4] = 24; // Dex
antiparalysis[5] = -15; // Mind
solAtomizer[0] = 2; // Sync
solAtomizer[1] = 1; // IQ
solAtomizer[2] = 19; // Def
solAtomizer[3] = 18; // Pow
solAtomizer[4] = -15; // Dex
solAtomizer[5] = -20; // Mind
moonAtomizer[0] = 2; // Sync
moonAtomizer[1] = 1; // IQ
moonAtomizer[2] = -15; // Def
moonAtomizer[3] = -20; // Pow
moonAtomizer[4] = 19; // Dex
moonAtomizer[5] = 18; // Mind
starAtomizer[0] = 4; // Sync
starAtomizer[1] = 2; // IQ
starAtomizer[2] = 3; // Def
starAtomizer[3] = 7; // Pow
starAtomizer[4] = 3; // Dex
starAtomizer[5] = 3; // Mind
//Deva, Rumkin, Sato
if (magType == 9)
{
monomate[0] = -1; // Sync
monomate[1] = 0; // IQ
monomate[2] = -4; // Def
monomate[3] = 21; // Pow
monomate[4] = -15; // Dex
monomate[5] = -5; // Mind
dimate[0] = 0; // Sync
dimate[1] = 1; // IQ
dimate[2] = -1; // Def
dimate[3] = 27; // Pow
dimate[4] = -10; // Dex
dimate[5] = -16; // Mind
trimate[0] = 2; // Sync
trimate[1] = 0; // IQ
trimate[2] = 5; // Def
trimate[3] = 29; // Pow
trimate[4] = -7; // Dex
trimate[5] = -25; // Mind
monofluid[0] = 1; // Sync
monofluid[1] = 0; // IQ
monofluid[2] = -10; // Def
monofluid[3] = -5; // Pow
monofluid[4] = -10; // Dex
monofluid[5] = 21; // Mind
difluid[0] = 0; // Sync
difluid[1] = 1; // IQ
difluid[2] = -5; // Def
difluid[3] = -16; // Pow
difluid[4] = -5; // Dex
difluid[5] = 25; // Mind
trifluid[0] = 2; // Sync
trifluid[1] = 0; // IQ
trifluid[2] = -7; // Def
trifluid[3] = -29; // Pow
trifluid[4] = 6; // Dex
trifluid[5] = 29; // Mind
antidote[0] = -1; // Sync
antidote[1] = 1; // IQ
antidote[2] = -10; // Def
antidote[3] = -10; // Pow
antidote[4] = 28; // Dex
antidote[5] = -10; // Mind
antiparalysis[0] = 2; // Sync
antiparalysis[1] = -1; // IQ
antiparalysis[2] = 9; // Def
antiparalysis[3] = -18; // Pow
antiparalysis[4] = 24; // Dex
antiparalysis[5] = -15; // Mind
solAtomizer[0] = 2; // Sync
solAtomizer[1] = 1; // IQ
solAtomizer[2] = 19; // Def
solAtomizer[3] = 18; // Pow
solAtomizer[4] = -15; // Dex
solAtomizer[5] = -20; // Mind
moonAtomizer[0] = 2; // Sync
moonAtomizer[1] = 1; // IQ
moonAtomizer[2] = -15; // Def
moonAtomizer[3] = -20; // Pow
moonAtomizer[4] = 19; // Dex
moonAtomizer[5] = 18; // Mind
starAtomizer[0] = 4; // Sync
starAtomizer[1] = 2; // IQ
starAtomizer[2] = 3; // Def
starAtomizer[3] = 7; // Pow
starAtomizer[4] = 3; // Dex
starAtomizer[5] = 3; // Mind
//Savitri, Diwari, Nidra
if (magType == 10)
{
monomate[0] = -1; // Sync
monomate[1] = 0; // IQ
monomate[2] = -4; // Def
monomate[3] = 21; // Pow
monomate[4] = -15; // Dex
monomate[5] = -5; // Mind
dimate[0] = 0; // Sync
dimate[1] = 1; // IQ
dimate[2] = -1; // Def
dimate[3] = 27; // Pow
dimate[4] = -10; // Dex
dimate[5] = -16; // Mind
trimate[0] = 2; // Sync
trimate[1] = 0; // IQ
trimate[2] = 5; // Def
trimate[3] = 29; // Pow
trimate[4] = -7; // Dex
trimate[5] = -25; // Mind
monofluid[0] = 1; // Sync
monofluid[1] = 0; // IQ
monofluid[2] = -10; // Def
monofluid[3] = -5; // Pow
monofluid[4] = -10; // Dex
monofluid[5] = 21; // Mind
difluid[0] = 0; // Sync
difluid[1] = 1; // IQ
difluid[2] = -5; // Def
difluid[3] = -16; // Pow
difluid[4] = -5; // Dex
difluid[5] = 25; // Mind
trifluid[0] = 2; // Sync
trifluid[1] = 0; // IQ
trifluid[2] = -7; // Def
trifluid[3] = -29; // Pow
trifluid[4] = 6; // Dex
trifluid[5] = 29; // Mind
antidote[0] = -1; // Sync
antidote[1] = 1; // IQ
antidote[2] = -10; // Def
antidote[3] = -10; // Pow
antidote[4] = 28; // Dex
antidote[5] = -10; // Mind
antiparalysis[0] = 2; // Sync
antiparalysis[1] = -1; // IQ
antiparalysis[2] = 9; // Def
antiparalysis[3] = -18; // Pow
antiparalysis[4] = 24; // Dex
antiparalysis[5] = -15; // Mind
solAtomizer[0] = 2; // Sync
solAtomizer[1] = 1; // IQ
solAtomizer[2] = 19; // Def
solAtomizer[3] = 18; // Pow
solAtomizer[4] = -15; // Dex
solAtomizer[5] = -20; // Mind
moonAtomizer[0] = 2; // Sync
moonAtomizer[1] = 1; // IQ
moonAtomizer[2] = -15; // Def
moonAtomizer[3] = -20; // Pow
moonAtomizer[4] = 19; // Dex
moonAtomizer[5] = 18; // Mind
starAtomizer[0] = 4; // Sync
starAtomizer[1] = 2; // IQ
starAtomizer[2] = 3; // Def
starAtomizer[3] = 7; // Pow
starAtomizer[4] = 3; // Dex
starAtomizer[5] = 3; // Mind
*/
}
}
}
}
Form1.Designer.cs
namespace Mag_Feeding
{
public partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{components.Dispose();}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.progressBarStr = new System.Windows.Forms.ProgressBar();
this.progressBarPow = new System.Windows.Forms.ProgressBar();
this.progressBarMind = new System.Windows.Forms.ProgressBar();
this.progressBarDex = new System.Windows.Forms.ProgressBar();
this.labelStr = new System.Windows.Forms.Label();
this.labelPow = new System.Windows.Forms.Label();
this.labelDex = new System.Windows.Forms.Label();
this.labelMind = new System.Windows.Forms.Label();
this.labelLevel = new System.Windows.Forms.Label();
this.buttonMonomate = new System.Windows.Forms.Button();
this.buttonDimate = new System.Windows.Forms.Button();
this.buttonTrimate = new System.Windows.Forms.Button();
this.buttonSolAtomizer = new System.Windows.Forms.Button();
this.buttonAntidote = new System.Windows.Forms.Button();
this.buttonAntiparalysis = new System.Windows.Forms.Button();
this.buttonTrifluid = new System.Windows.Forms.Button();
this.buttonDifluid = new System.Windows.Forms.Button();
this.buttonMonofluid = new System.Windows.Forms.Button();
this.buttonStarAtomizer = new System.Windows.Forms.Button();
this.buttonMoonAtomizer = new System.Windows.Forms.Button();
this.labelTotals = new System.Windows.Forms.Label();
this.textBox1 = new System.Windows.Forms.TextBox();
this.textBox2 = new System.Windows.Forms.TextBox();
this.textBox3 = new System.Windows.Forms.TextBox();
this.textBox4 = new System.Windows.Forms.TextBox();
this.textBox5 = new System.Windows.Forms.TextBox();
this.textBox6 = new System.Windows.Forms.TextBox();
this.textBox7 = new System.Windows.Forms.TextBox();
this.textBox8 = new System.Windows.Forms.TextBox();
this.textBox9 = new System.Windows.Forms.TextBox();
this.textBox10 = new System.Windows.Forms.TextBox();
this.textBox11 = new System.Windows.Forms.TextBox();
this.groupBox1 = new System.Windows.Forms.GroupBox();
this.radioButtonSub = new System.Windows.Forms.RadioButton();
this.radioButtonAdd = new System.Windows.Forms.RadioButton();
this.textBoxStr = new System.Windows.Forms.TextBox();
this.textBoxPow = new System.Windows.Forms.TextBox();
this.textBoxDex = new System.Windows.Forms.TextBox();
this.textBoxMind = new System.Windows.Forms.TextBox();
this.textBoxLevel = new System.Windows.Forms.TextBox();
this.groupBox1.SuspendLayout();
this.SuspendLayout();
//
// progressBarStr
//
this.progressBarStr.Location = new System.Drawing.Point(303, 64);
this.progressBarStr.Name = "progressBarStr";
this.progressBarStr.Size = new System.Drawing.Size(100, 23);
this.progressBarStr.Step = 1;
this.progressBarStr.Style = System.Windows.Forms.ProgressBarStyle.Continuous;
this.progressBarStr.TabIndex = 0;
//
// progressBarPow
//
this.progressBarPow.Location = new System.Drawing.Point(303, 93);
this.progressBarPow.Name = "progressBarPow";
this.progressBarPow.Size = new System.Drawing.Size(100, 23);
this.progressBarPow.Step = 1;
this.progressBarPow.Style = System.Windows.Forms.ProgressBarStyle.Continuous;
this.progressBarPow.TabIndex = 1;
//
// progressBarMind
//
this.progressBarMind.Location = new System.Drawing.Point(303, 151);
this.progressBarMind.Name = "progressBarMind";
this.progressBarMind.Size = new System.Drawing.Size(100, 23);
this.progressBarMind.Step = 1;
this.progressBarMind.Style = System.Windows.Forms.ProgressBarStyle.Continuous;
this.progressBarMind.TabIndex = 2;
//
// progressBarDex
//
this.progressBarDex.Location = new System.Drawing.Point(303, 122);
this.progressBarDex.Name = "progressBarDex";
this.progressBarDex.Size = new System.Drawing.Size(100, 23);
this.progressBarDex.Step = 1;
this.progressBarDex.Style = System.Windows.Forms.ProgressBarStyle.Continuous;
this.progressBarDex.TabIndex = 3;
//
// labelStr
//
this.labelStr.AutoSize = true;
this.labelStr.Location = new System.Drawing.Point(242, 64);
this.labelStr.Name = "labelStr";
this.labelStr.Size = new System.Drawing.Size(47, 13);
this.labelStr.TabIndex = 4;
this.labelStr.Text = "Strength";
//
// labelPow
//
this.labelPow.AutoSize = true;
this.labelPow.Location = new System.Drawing.Point(242, 93);
this.labelPow.Name = "labelPow";
this.labelPow.Size = new System.Drawing.Size(37, 13);
this.labelPow.TabIndex = 5;
this.labelPow.Text = "Power";
//
// labelDex
//
this.labelDex.AutoSize = true;
this.labelDex.Location = new System.Drawing.Point(242, 122);
this.labelDex.Name = "labelDex";
this.labelDex.Size = new System.Drawing.Size(48, 13);
this.labelDex.TabIndex = 6;
this.labelDex.Text = "Dexterity";
//
// labelMind
//
this.labelMind.AutoSize = true;
this.labelMind.Location = new System.Drawing.Point(242, 151);
this.labelMind.Name = "labelMind";
this.labelMind.Size = new System.Drawing.Size(30, 13);
this.labelMind.TabIndex = 7;
this.labelMind.Text = "Mind";
//
// labelLevel
//
this.labelLevel.AutoSize = true;
this.labelLevel.Location = new System.Drawing.Point(242, 30);
this.labelLevel.Name = "labelLevel";
this.labelLevel.Size = new System.Drawing.Size(33, 13);
this.labelLevel.TabIndex = 8;
this.labelLevel.Text = "Level";
//
// buttonMonomate
//
this.buttonMonomate.Location = new System.Drawing.Point(48, 30);
this.buttonMonomate.Name = "buttonMonomate";
this.buttonMonomate.Size = new System.Drawing.Size(95, 23);
this.buttonMonomate.TabIndex = 14;
this.buttonMonomate.Text = "Monomate";
this.buttonMonomate.UseVisualStyleBackColor = true;
//
// buttonDimate
//
this.buttonDimate.Location = new System.Drawing.Point(48, 59);
this.buttonDimate.Name = "buttonDimate";
this.buttonDimate.Size = new System.Drawing.Size(95, 23);
this.buttonDimate.TabIndex = 15;
this.buttonDimate.Text = "Dimate";
this.buttonDimate.UseVisualStyleBackColor = true;
//
// buttonTrimate
//
this.buttonTrimate.Location = new System.Drawing.Point(48, 88);
this.buttonTrimate.Name = "buttonTrimate";
this.buttonTrimate.Size = new System.Drawing.Size(95, 23);
this.buttonTrimate.TabIndex = 16;
this.buttonTrimate.Text = "Trimate";
this.buttonTrimate.UseVisualStyleBackColor = true;
//
// buttonSolAtomizer
//
this.buttonSolAtomizer.Location = new System.Drawing.Point(48, 262);
this.buttonSolAtomizer.Name = "buttonSolAtomizer";
this.buttonSolAtomizer.Size = new System.Drawing.Size(95, 23);
this.buttonSolAtomizer.TabIndex = 17;
this.buttonSolAtomizer.Text = "Sol Atomizer";
this.buttonSolAtomizer.UseVisualStyleBackColor = true;
//
// buttonAntidote
//
this.buttonAntidote.Location = new System.Drawing.Point(48, 204);
this.buttonAntidote.Name = "buttonAntidote";
this.buttonAntidote.Size = new System.Drawing.Size(95, 23);
this.buttonAntidote.TabIndex = 18;
this.buttonAntidote.Text = "Antidote";
this.buttonAntidote.UseVisualStyleBackColor = true;
//
// buttonAntiparalysis
//
this.buttonAntiparalysis.Location = new System.Drawing.Point(48, 233);
this.buttonAntiparalysis.Name = "buttonAntiparalysis";
this.buttonAntiparalysis.Size = new System.Drawing.Size(95, 23);
this.buttonAntiparalysis.TabIndex = 19;
this.buttonAntiparalysis.Text = "Antiparalysis";
this.buttonAntiparalysis.UseVisualStyleBackColor = true;
//
// buttonTrifluid
//
this.buttonTrifluid.Location = new System.Drawing.Point(48, 175);
this.buttonTrifluid.Name = "buttonTrifluid";
this.buttonTrifluid.Size = new System.Drawing.Size(95, 23);
this.buttonTrifluid.TabIndex = 20;
this.buttonTrifluid.Text = "Trifluid";
this.buttonTrifluid.UseVisualStyleBackColor = true;
//
// buttonDifluid
//
this.buttonDifluid.Location = new System.Drawing.Point(48, 146);
this.buttonDifluid.Name = "buttonDifluid";
this.buttonDifluid.Size = new System.Drawing.Size(95, 23);
this.buttonDifluid.TabIndex = 21;
this.buttonDifluid.Text = "Difluid";
this.buttonDifluid.UseVisualStyleBackColor = true;
//
// buttonMonofluid
//
this.buttonMonofluid.Location = new System.Drawing.Point(48, 117);
this.buttonMonofluid.Name = "buttonMonofluid";
this.buttonMonofluid.Size = new System.Drawing.Size(95, 23);
this.buttonMonofluid.TabIndex = 22;
this.buttonMonofluid.Text = "Monofluid";
this.buttonMonofluid.UseVisualStyleBackColor = true;
//
// buttonStarAtomizer
//
this.buttonStarAtomizer.Location = new System.Drawing.Point(48, 290);
this.buttonStarAtomizer.Name = "buttonStarAtomizer";
this.buttonStarAtomizer.Size = new System.Drawing.Size(95, 23);
this.buttonStarAtomizer.TabIndex = 23;
this.buttonStarAtomizer.Text = "Star Atomizer";
this.buttonStarAtomizer.UseVisualStyleBackColor = true;
//
// buttonMoonAtomizer
//
this.buttonMoonAtomizer.Location = new System.Drawing.Point(48, 319);
this.buttonMoonAtomizer.Name = "buttonMoonAtomizer";
this.buttonMoonAtomizer.Size = new System.Drawing.Size(95, 23);
this.buttonMoonAtomizer.TabIndex = 24;
this.buttonMoonAtomizer.Text = "Moon Atomizer";
this.buttonMoonAtomizer.UseVisualStyleBackColor = true;
//
// labelTotals
//
this.labelTotals.AutoSize = true;
this.labelTotals.Location = new System.Drawing.Point(12, 9);
this.labelTotals.Name = "labelTotals";
this.labelTotals.Size = new System.Drawing.Size(36, 13);
this.labelTotals.TabIndex = 25;
this.labelTotals.Text = "Totals";
//
// textBox1
//
this.textBox1.Location = new System.Drawing.Point(15, 30);
this.textBox1.Name = "textBox1";
this.textBox1.Size = new System.Drawing.Size(22, 20);
this.textBox1.TabIndex = 26;
this.textBox1.Text = "0";
//
// textBox2
//
this.textBox2.Location = new System.Drawing.Point(15, 319);
this.textBox2.Name = "textBox2";
this.textBox2.Size = new System.Drawing.Size(22, 20);
this.textBox2.TabIndex = 27;
this.textBox2.Text = "0";
//
// textBox3
//
this.textBox3.Location = new System.Drawing.Point(15, 290);
this.textBox3.Name = "textBox3";
this.textBox3.Size = new System.Drawing.Size(22, 20);
this.textBox3.TabIndex = 28;
this.textBox3.Text = "0";
//
// textBox4
//
this.textBox4.Location = new System.Drawing.Point(15, 262);
this.textBox4.Name = "textBox4";
this.textBox4.Size = new System.Drawing.Size(22, 20);
this.textBox4.TabIndex = 29;
this.textBox4.Text = "0";
//
// textBox5
//
this.textBox5.Location = new System.Drawing.Point(15, 233);
this.textBox5.Name = "textBox5";
this.textBox5.Size = new System.Drawing.Size(22, 20);
this.textBox5.TabIndex = 30;
this.textBox5.Text = "0";
//
// textBox6
//
this.textBox6.Location = new System.Drawing.Point(15, 204);
this.textBox6.Name = "textBox6";
this.textBox6.Size = new System.Drawing.Size(22, 20);
this.textBox6.TabIndex = 31;
this.textBox6.Text = "0";
//
// textBox7
//
this.textBox7.Location = new System.Drawing.Point(15, 175);
this.textBox7.Name = "textBox7";
this.textBox7.Size = new System.Drawing.Size(22, 20);
this.textBox7.TabIndex = 32;
this.textBox7.Text = "0";
//
// textBox8
//
this.textBox8.Location = new System.Drawing.Point(15, 146);
this.textBox8.Name = "textBox8";
this.textBox8.Size = new System.Drawing.Size(22, 20);
this.textBox8.TabIndex = 33;
this.textBox8.Text = "0";
//
// textBox9
//
this.textBox9.Location = new System.Drawing.Point(15, 117);
this.textBox9.Name = "textBox9";
this.textBox9.Size = new System.Drawing.Size(22, 20);
this.textBox9.TabIndex = 34;
this.textBox9.Text = "0";
//
// textBox10
//
this.textBox10.Location = new System.Drawing.Point(15, 88);
this.textBox10.Name = "textBox10";
this.textBox10.Size = new System.Drawing.Size(22, 20);
this.textBox10.TabIndex = 35;
this.textBox10.Text = "0";
//
// textBox11
//
this.textBox11.Location = new System.Drawing.Point(15, 59);
this.textBox11.Name = "textBox11";
this.textBox11.Size = new System.Drawing.Size(22, 20);
this.textBox11.TabIndex = 36;
this.textBox11.Text = "0";
//
// groupBox1
//
this.groupBox1.Controls.Add(this.radioButtonSub);
this.groupBox1.Controls.Add(this.radioButtonAdd);
this.groupBox1.Location = new System.Drawing.Point(303, 305);
this.groupBox1.Name = "groupBox1";
this.groupBox1.Size = new System.Drawing.Size(83, 61);
this.groupBox1.TabIndex = 37;
this.groupBox1.TabStop = false;
//
// radioButtonSub
//
this.radioButtonSub.AutoSize = true;
this.radioButtonSub.Location = new System.Drawing.Point(9, 38);
this.radioButtonSub.Name = "radioButtonSub";
this.radioButtonSub.Size = new System.Drawing.Size(65, 17);
this.radioButtonSub.TabIndex = 1;
this.radioButtonSub.Text = "Subtract";
this.radioButtonSub.UseVisualStyleBackColor = true;
//
// radioButtonAdd
//
this.radioButtonAdd.AutoSize = true;
this.radioButtonAdd.Checked = true;
this.radioButtonAdd.Location = new System.Drawing.Point(9, 13);
this.radioButtonAdd.Name = "radioButtonAdd";
this.radioButtonAdd.Size = new System.Drawing.Size(44, 17);
this.radioButtonAdd.TabIndex = 0;
this.radioButtonAdd.TabStop = true;
this.radioButtonAdd.Text = "Add";
this.radioButtonAdd.UseVisualStyleBackColor = true;
//
// textBoxStr
//
this.textBoxStr.Location = new System.Drawing.Point(409, 64);
this.textBoxStr.Name = "textBoxStr";
this.textBoxStr.Size = new System.Drawing.Size(26, 20);
this.textBoxStr.TabIndex = 38;
this.textBoxStr.Text = "0";
//
// textBoxPow
//
this.textBoxPow.Location = new System.Drawing.Point(409, 93);
this.textBoxPow.Name = "textBoxPow";
this.textBoxPow.Size = new System.Drawing.Size(26, 20);
this.textBoxPow.TabIndex = 39;
this.textBoxPow.Text = "0";
//
// textBoxDex
//
this.textBoxDex.Location = new System.Drawing.Point(409, 122);
this.textBoxDex.Name = "textBoxDex";
this.textBoxDex.Size = new System.Drawing.Size(26, 20);
this.textBoxDex.TabIndex = 40;
this.textBoxDex.Text = "0";
//
// textBoxMind
//
this.textBoxMind.Location = new System.Drawing.Point(409, 151);
this.textBoxMind.Name = "textBoxMind";
this.textBoxMind.Size = new System.Drawing.Size(26, 20);
this.textBoxMind.TabIndex = 41;
this.textBoxMind.Text = "0";
//
// textBoxLevel
//
this.textBoxLevel.Location = new System.Drawing.Point(303, 27);
this.textBoxLevel.Name = "textBoxLevel";
this.textBoxLevel.Size = new System.Drawing.Size(26, 20);
this.textBoxLevel.TabIndex = 42;
this.textBoxLevel.Text = "5";
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(462, 378);
this.Controls.Add(this.textBoxLevel);
this.Controls.Add(this.textBoxMind);
this.Controls.Add(this.textBoxDex);
this.Controls.Add(this.textBoxPow);
this.Controls.Add(this.textBoxStr);
this.Controls.Add(this.groupBox1);
this.Controls.Add(this.textBox11);
this.Controls.Add(this.textBox10);
this.Controls.Add(this.textBox9);
this.Controls.Add(this.textBox8);
this.Controls.Add(this.textBox7);
this.Controls.Add(this.textBox6);
this.Controls.Add(this.textBox5);
this.Controls.Add(this.textBox4);
this.Controls.Add(this.textBox3);
this.Controls.Add(this.textBox2);
this.Controls.Add(this.textBox1);
this.Controls.Add(this.labelTotals);
this.Controls.Add(this.buttonMoonAtomizer);
this.Controls.Add(this.buttonStarAtomizer);
this.Controls.Add(this.buttonMonofluid);
this.Controls.Add(this.buttonDifluid);
this.Controls.Add(this.buttonTrifluid);
this.Controls.Add(this.buttonAntiparalysis);
this.Controls.Add(this.buttonAntidote);
this.Controls.Add(this.buttonSolAtomizer);
this.Controls.Add(this.buttonTrimate);
this.Controls.Add(this.buttonDimate);
this.Controls.Add(this.buttonMonomate);
this.Controls.Add(this.labelLevel);
this.Controls.Add(this.labelMind);
this.Controls.Add(this.labelDex);
this.Controls.Add(this.labelPow);
this.Controls.Add(this.labelStr);
this.Controls.Add(this.progressBarDex);
this.Controls.Add(this.progressBarMind);
this.Controls.Add(this.progressBarPow);
this.Controls.Add(this.progressBarStr);
this.Name = "Form1";
this.Text = "Mag Feeding";
this.groupBox1.ResumeLayout(false);
this.groupBox1.PerformLayout();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.ProgressBar progressBarStr;
private System.Windows.Forms.ProgressBar progressBarPow;
private System.Windows.Forms.ProgressBar progressBarMind;
private System.Windows.Forms.ProgressBar progressBarDex;
private System.Windows.Forms.Label labelStr;
private System.Windows.Forms.Label labelPow;
private System.Windows.Forms.Label labelDex;
private System.Windows.Forms.Label labelMind;
private System.Windows.Forms.Label labelLevel;
private System.Windows.Forms.Button buttonMonomate;
private System.Windows.Forms.Button buttonDimate;
private System.Windows.Forms.Button buttonTrimate;
private System.Windows.Forms.Button buttonSolAtomizer;
private System.Windows.Forms.Button buttonAntidote;
private System.Windows.Forms.Button buttonAntiparalysis;
private System.Windows.Forms.Button buttonTrifluid;
private System.Windows.Forms.Button buttonDifluid;
private System.Windows.Forms.Button buttonMonofluid;
private System.Windows.Forms.Button buttonStarAtomizer;
private System.Windows.Forms.Button buttonMoonAtomizer;
private System.Windows.Forms.Label labelTotals;
private System.Windows.Forms.TextBox textBox1;
private System.Windows.Forms.TextBox textBox2;
private System.Windows.Forms.TextBox textBox3;
private System.Windows.Forms.TextBox textBox4;
private System.Windows.Forms.TextBox textBox5;
private System.Windows.Forms.TextBox textBox6;
private System.Windows.Forms.TextBox textBox7;
private System.Windows.Forms.TextBox textBox8;
private System.Windows.Forms.TextBox textBox9;
private System.Windows.Forms.TextBox textBox10;
private System.Windows.Forms.TextBox textBox11;
private System.Windows.Forms.GroupBox groupBox1;
private System.Windows.Forms.RadioButton radioButtonSub;
private System.Windows.Forms.RadioButton radioButtonAdd;
private System.Windows.Forms.TextBox textBoxStr;
private System.Windows.Forms.TextBox textBoxPow;
private System.Windows.Forms.TextBox textBoxDex;
private System.Windows.Forms.TextBox textBoxMind;
private System.Windows.Forms.TextBox textBoxLevel;
}
}


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