assalamualikum everyone..
can anyone tell me that how we code the new game in main form of game..when we design the new game button then in back of coding .....plzz tell...
because i made a cardimage game project....
ned help:crying:
5 replies to this topic
#1
Posted 02 November 2011 - 03:15 AM
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#2
Posted 02 November 2011 - 06:31 AM
Step 1) spec out the game
Step 2) pick a language(s) to code it in
Step 3) start coding
Seriously, you need to back up about 20 steps. You aren't even in the range of coding it, if you're thinking about coding.
As an example: in StarCraft: Brood War, all units have hit points. All units have a cost to purchase. Some units can move. Some units can fly. Some units count against the army limit. Some units can do damage. Units that do damage have a max/min range. Can you sketch out a basic UML model of the class hierarchy for all the units in StarCraft? If not, you probably aren't ready to think about coding a game.
Step 2) pick a language(s) to code it in
Step 3) start coding
Seriously, you need to back up about 20 steps. You aren't even in the range of coding it, if you're thinking about coding.
As an example: in StarCraft: Brood War, all units have hit points. All units have a cost to purchase. Some units can move. Some units can fly. Some units count against the army limit. Some units can do damage. Units that do damage have a max/min range. Can you sketch out a basic UML model of the class hierarchy for all the units in StarCraft? If not, you probably aren't ready to think about coding a game.
#3
Posted 04 November 2011 - 06:59 AM
bascially i create a imagecard game..which is gven as a project in our group so thats why i tell....:sneaky::closedeyes:
#4
Posted 04 November 2011 - 07:51 AM
Seriously, what language are you using?
You can do this in javascript, flash, php, c or assembly (and much more) but trust me, the code will not be the same at all...
You can do this in javascript, flash, php, c or assembly (and much more) but trust me, the code will not be the same at all...
#5
Posted 04 November 2011 - 05:40 PM
diya said:
bascially i create a imagecard game..which is gven as a project in our group so thats why i tell....:sneaky::closedeyes:
Step 1) spec out the game
Step 2) pick a language(s) to code it in
Step 3) start coding
#6
Posted 05 November 2011 - 09:14 AM
when i know how coding is it then i start coding na......
language is c#...
language is c#...
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