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#1
diya

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assalamualikum everyone..

can anyone tell me that how we code the new game in main form of game..when we design the new game button then in back of coding .....plzz tell...

because i made a cardimage game project....
ned help:crying:

#2
WingedPanther

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Step 1) spec out the game
Step 2) pick a language(s) to code it in
Step 3) start coding

Seriously, you need to back up about 20 steps. You aren't even in the range of coding it, if you're thinking about coding.

As an example: in StarCraft: Brood War, all units have hit points. All units have a cost to purchase. Some units can move. Some units can fly. Some units count against the army limit. Some units can do damage. Units that do damage have a max/min range. Can you sketch out a basic UML model of the class hierarchy for all the units in StarCraft? If not, you probably aren't ready to think about coding a game.
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#3
diya

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bascially i create a imagecard game..which is gven as a project in our group so thats why i tell....:sneaky::closedeyes:

#4
Vaielab

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Seriously, what language are you using?
You can do this in javascript, flash, php, c or assembly (and much more) but trust me, the code will not be the same at all...

#5
WingedPanther

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diya said:

bascially i create a imagecard game..which is gven as a project in our group so thats why i tell....:sneaky::closedeyes:
Unfortunately, that's not a spec. For example, I've played Magic: The Gathering and several others. They had COMPLETELY different rules, from mindlessly simple to fiendishly complicated. So, your steps are still:

Step 1) spec out the game
Step 2) pick a language(s) to code it in
Step 3) start coding
Programming is a branch of mathematics.
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#6
diya

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when i know how coding is it then i start coding na......

language is c#...




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