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Modelos animados XNA

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#1
Pedro

Pedro

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Hello, i’m developing an game in XNA 3.1 framework, i can select what model what to play (male or female). I’ve searched about over internet, and I’ve found many 3D models however this models have one big problem. the problem is all models founded can't be used in animation because don’t have one “skeleton” with nodes (http://www.digitalru...alization_2.jpg).
This game will be used with Kinect and my idea is for every movement maked in Kinect skeleton(Microsoft's Kinect Will Read American Sign Language |) will be mirrored to 3D animated model.
Someone could say me where could i found this models type free?

#2
Momerath

Momerath

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Do a search on "free models XNA". You'll now learn why game development can be expensive :)

#3
Pedro

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My now problem about Kinect use (with OpenNI)+XNA 3.1. i already found an example in Net (Intro to the Kinect SDK–Drawing Joints in XNA - XImplosionX) but this use Kinect SDK beta with XNA 4.0. What i'm trying to do is with OpenNI +NITE(stable opensources) capture user 3D movements and after with FLEXIBLE ACTION AND ARTICULATED SKELETON TOOLKIT (FAAST) (Flexible Action and Articulated Skeleton Toolkit (FAAST)) virtual reality toolkit match joints of captured skeletor to the rigging 3D model in XNA 3.1.
i've searched examples and samples around the Net and web articles, and don't found anything :S somebody help me?




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