In Halo 1 for PC you could go to Multiplayer and search for locally hosted servers. In many other modern games you can do this too. My question is, how is this possible?
How do games such as Halo scan the network to see if there are any LAN servers
Started by liamzebedee, Aug 13 2011 12:40 AM
1 reply to this topic
#1
Posted 13 August 2011 - 12:40 AM
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#2
Posted 13 August 2011 - 04:55 AM
There's a few ways to do it. OpenArena uses a master server that keeps track of all servers that are running. When you "look" for a server, you connect to the master to get a list, then start pinging those servers to find out which ones are close, based on ping.
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