I wrote this little matching game
#include <iostream>
#include <Windows.h>
#include <conio.h>
int main()
{
std::cout<<"Good day, would you like to play a guessing game?\n";
Sleep(2000);
std::cout<<"I want you to guess a number from 1 to 20.\n";
Sleep(2000);
std::cout<<"See how many times it takes you to get the correct number\n";
Sleep(2000);
std::cout<<"This is generated by the computer.\n";
Sleep(2000);
std::cout<<"The computer will not track your losses, so dont cheat!\n";
Sleep(2000);
std::cout<<"Go ahead and type in a number.\n";
Sleep(1000);
int r;
std::cin>> r;
std::cout << "You entered: " << r << std::endl << std::endl;
std::cout<<"FAIL, try again.\n";
while (r != 17)
{
std::cin>> r;
std::cout << "You entered: " << r << std::endl << std::endl;
if (r != 17)
std::cout<<"Tsk tsk, this is not the correct number try again!\n";
else
std::cout<<"Good job! You won, this time.\n";
Sleep(2000);
}
return 0;
}
Is there any simple function i can make that will change the number to be guessed each time a new game begins?
4 replies to this topic
#1
Posted 05 August 2011 - 11:38 AM
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#2
Posted 05 August 2011 - 12:00 PM
Yes! you can use the rand() function to generate random numbers. e.g. rand()%6 or rand()%100 etc.
It would generate more random if you use it with the system clock.
It would generate more random if you use it with the system clock.
I think i'm able to write a code for printing "Hello, World!". Proud of that!
#3
Posted 05 August 2011 - 12:05 PM
Any way I can keep the numbers between 1-20
#4
Posted 05 August 2011 - 12:39 PM
Braydon Vaughan said:
Any way I can keep the numbers between 1-20
Of course yes! Just use the basic maths. Use the operator % to restrict it.
Have a look at the example below,
#include<iostream.h>
#include<stdlib.h> For rand() & srand()
#include<time.h> For Time objects
using std::cout;
using std::endl;
int main()
{
time_t t; // Time type variable
time(&t); // get the time
srand((unsigned int) t); // convert the time to unsigned int
cout << rand()%20 << endl; // have a look at the two outputs
cout << rand()%20 << endl;
return 0;
}
The srand() is used to seed the rand() with the initial value. It provides the rand() different initial values through every execution so it may generate different numbers.
There is a hint in this program which will help you to reduce redundancy. Even it can be more efficent. Find it out!;)
Hope it Helped!
I think i'm able to write a code for printing "Hello, World!". Proud of that!
#5
Posted 05 August 2011 - 03:09 PM
Thanks for the help. I am really at the moment making small programs in order to better myself at C++.
:thumbup1:
:thumbup1:
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