The library is the Simple DirectMedia Layer library and I plan to use it in developing my commercial game. I have not worked a lot with licences and I need some help understanding it.
On the SDL website it says
SDL 1.3 is under the zlib license, which allows free use for commercial and non-commercial purposes.
Does this mean that I have to put somewhere in the doc for my game that it uses the SDL library?
I need some help understanding the licensing of this library
Started by liamzebedee, Jun 19 2011 07:30 PM
1 reply to this topic
#1
Posted 19 June 2011 - 07:30 PM
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#2
Posted 19 June 2011 - 11:37 PM
You are free to do what you wish in respect to the zlib licensed SDL, in these words:
As long as this library is:
And that the following are respected:
.
The license:
zlib License - Wikipedia, the free encyclopedia
libSDL also provides the General Lesser Public License on 1.2 and 1.3 versions of the library, however you may be more limited (i.e. static linking will count as a derivative work and you must relicense your source code.)
Simple DirectMedia Layer
Quote
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely.
including commercial applications, and to alter it and redistribute it
freely.
As long as this library is:
Quote
...provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
And that the following are respected:
Quote
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
The license:
zlib License - Wikipedia, the free encyclopedia
libSDL also provides the General Lesser Public License on 1.2 and 1.3 versions of the library, however you may be more limited (i.e. static linking will count as a derivative work and you must relicense your source code.)
Simple DirectMedia Layer
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