I am deciding to use JBox2d, C++ port of the popular physics library Box2d, in my java game(made in lwjgl and slick 2d). However I cannot find any tutorials for an absolute beginner. I'm making a platformer shooter and will need to utilise friction, gravity and physics in general.
2 replies to this topic
#1
Posted 16 April 2011 - 11:08 PM
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#2
Posted 16 April 2011 - 11:23 PM
I was searchin now for a while but sorry all i found was for android and i bet thats not what youre making right?
2D Physics on Android (using Box2D) | 4 Feet Software
2D Physics on Android (using Box2D) | 4 Feet Software
#3
Posted 16 April 2011 - 11:28 PM
Correct. I'll try port the code.
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