I am looking for individuals who can tackle the creation of a professional grade music app, with solid, 5ms or less latency (in the test machine at least). Initial platform is open to suggestion, it doesn't need to be PC. I don't care if Linux is used initially. The goal is to find some way to develop the foundation with good, fine resolution timing in mind, building the graphical side of the program with various latency tolerances depending on the part the graphics plays. If you are interested in professional music software development, or that along with 3D multimedia and games, maybe I can get you working in the field you want.
Mod Note: This was originally in the C/C++ forum, so the OP probably wants you to use those languages.
Edited by dargueta, 01 February 2011 - 06:23 PM.
Clarified some stuff


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