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DirectX Animation Help

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chardoc89

chardoc89

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So I need to create a app that demonstrates forward kinematics and the object needs to have 3 parts that can be controlled by the user... DirectX has never been a strong point for me but I understand the basic transforming, creating meshes, putting them in the world space, and user input from the keyboard.

I've been sitting here for a couple hours trying to find something I can animate. I really need some suggestions for an easy animation.

Thanks for the help.




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