Okay, I have a lot of code, But i'll do it short.
First
I have a SpriteImage_Paint() {} function wich works fine.
It includes a lot of e->Graphic->DrawImage();
in order to draw just the map.
this works.
But when i Move my character who is also in the Sprite Image Paint, it all gets slow.
It's because it draws the map every each pixel my character moves.
Is there any way to get it faster?
1 reply to this topic
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users


Sign In
Create Account

Back to top










