I want to move into the stage a rectangle from the lef to right with one rotation during its movement.
No problem with this if the rectangle has the same size both when the animation starts and finishes, the rotation is around the vertical axis, parallely to the stage's plane.
The problem comes when I make the rectangle bigger when the animation starts and smaller when finishes, I do this to have the feeling that the rectangle comes from a higher place then the stage.
In this situation it looks to have a rotation also around the horizontal axis, I don't want this second rotation, I want that the rectangle only rotates with its face parallel to the stage's plane.
How to do that?
I hope to have been clear enough, this is not so easy to explain in english to me
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