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CodeCall - The movie

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#1
wim DC

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Edit: scroll down to future posts for improved versions.

Hello guys. Take a look at what i made. I'm hoping to, when i ever create a tutorial with a video to put this in the beginning =)

It's made with anim8or. Simply typed an 'O' stretched and twitched it untill it looked, as good as it gets, on the logo. The top left is a bit 'fat' imo, but well...
Don't forget to put youtube on "480p" at the bottom right of the player. (When viewed at the youtube site itself)

It's 14 seconds, 6.5MB:bad: and it should be 800x600.

I can send it if you like, or can i add the movie (.avi) to this post somehow too?

Link: YouTube - CodeCall Intro

Edited by wim DC, 24 July 2010 - 04:03 AM.


#2
Warrior

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nice!!!!!!!
keep up the work!
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#3
TeenChristian

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Looks cool. Every video tutorial done for Codecall should have that before. Better advertising for forums too :)
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#4
artificial

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It doesn't look bad, but I think you could improve it. Especially the animation is kind of... strange. The logo should move more fluently. Sorry if it sounds a bit harsh...

Greets,
artificial
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#5
Alexander

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artificial said:

It doesn't look bad, but I think you could improve it. Especially the animation is kind of... strange. The logo should move more fluently. Sorry if it sounds a bit harsh...

Greets,
artificial

Thats what you get with third party products editing another third party format.
Oxano: Set the framerate higher for a smoother animation, or try it in Blender?
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#6
wim DC

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What do you mean by this:

Quote

Thats what you get with third party products editing another third party format.


Ye i know, i made that animation in 5 mins or so ^^

I believe i've set it to 10fps.. there is a slight chance it looks better with 30 :D

#7
artificial

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oxano said:

I believe i've set it to 10fps.. there is a slight chance it looks better with 30 :D

Yes, that's right. ^^
Another point is that the reflections look a bit artificial... maybe you should work on that.

Greets,
artificial
Sometimes words ain't enough to express something. That's why computer scientists use double words.

#8
opwuaioc

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The green part of the Code Call logo is also messed up - the bottom side of that...object...should be all green.
Something witty here.

#9
wim DC

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Okay, the day has ended for me, see ya in 11 hours or so ^^
I started over from scratch to get the green correct(er) and to make it thinner. As I found the previous logo pretty "fat".

Result so far:
Posted Image

#10
wim DC

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And i just noticed i forgot to save it :crying:

#11
artificial

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oxano said:

And i just noticed i forgot to save it :crying:

xD
Try to improve the text, too. ;)

Greets,
artificial
Sometimes words ain't enough to express something. That's why computer scientists use double words.

#12
wim DC

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Any ideas what i should do with the text? I'll continue with it this weekend, making the logo yet again as i didn't save it.... Practice makes perfect :D

My previous image showed the text a bit gray, but that's just a light issue. I've put a light pointed on the green part of the logo as that was a bit dark, creating the shadow on the white part behind on the logo and making everything else a bit darker..