Jump to content

Board Game with OpenGL and C++ 2

- - - - -

  • Please log in to reply
No replies to this topic

#1
ashino

ashino

    Newbie

  • Members
  • Pip
  • 6 posts
Hello everyone,

I am trying to program a board game like checkers but with diff rules
and i want to start step by step
first i made the board and the pieces using 2D


if i want to represent the position of pieces on the board using matrix,
what value should i gave them, should i represent the position using the center of the postion
x and y coordinates or is there a better way to represent them?:)

Thanks




1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users