Hello All,
In the post What level of math do you need to know for programming in the forum Programming Theory, WingedPanther said that trigonometry is needed for C++ graphics.
First of all, how do you do graphics in C++? What software is required? (besides an IDE-I use Visual Studio 2010).
Second of all, what other things need to be known for C++ Graphics?
C++ Graphics
Started by hetra, Mar 15 2010 03:18 AM
3 replies to this topic
#1
Posted 15 March 2010 - 03:18 AM
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#2
Posted 15 March 2010 - 04:41 AM
Well first of all, Trigonometry is vital for opengl imo.
What graphics are you talking about though ? Simple windows and applications ( or complex )
Or your talking about making games and making active stuff and such
What graphics are you talking about though ? Simple windows and applications ( or complex )
Or your talking about making games and making active stuff and such
#3
Posted 15 March 2010 - 10:55 AM
Try checking out:
http://forum.codecal...graphics-c.html
i'm sure you read this already
http://forum.codecal...rogramming.html
http://forum.codecal...graphics-c.html
i'm sure you read this already
http://forum.codecal...rogramming.html
#4
Posted 15 March 2010 - 10:51 PM
Well, windows and applications are GUI's right? So I was thinking like (for example) environments and such (like forests, deserts and stuff).


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