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Your First Project In UDK.


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21 replies to this topic

#1 CommittedC0der

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Posted 08 January 2010 - 03:12 PM

OK I'm going to show you how to make a simple level in UDK (Unreal Development Kit) one of the most powerful games engines out there it was used to make Gears of War 1 & 2 one of the most selling Xbox360 games ever made. You can download UDK for free here.


OK so once you have it downloaded run it and it should look like this.
Posted Image

OK the top left window is a top down view, the top right is the side view, the bottom right is the front view window, and the bottom left is the 3D window.

To navigate in the 3D window hold down the right mouse button in the window and use W,A,S,D or the arrow keys to move.


OK hopefully your getting a feel for this now were going to add a piece of ground and a light.

OK here's what to hit.
Posted Image

The first the you need to do is right click the cube button from the menu on the left and a box should pop up like you see to the right of the 3D window change the setting like seen click build and then click close.

OK now you have some ground now click the last button on the bottom left side menu and you should have some ground that looks like this.
Posted Image

Now for a light, right click any were in the 3D window and add a light like shown.(you'll have to click and enlarge the image to see what to click.)
Posted Image

OK now move the light around so it looks somewhat like this.
Posted Image


OK now to add a player right click in the 3D window and do exactly what you did for the light but instead of clicking add light point click add player start just below it.

Now your probably wanting to try out the level so click the build button from the top menu scroll down half way and click lighting, another little box will pop up, at the bottom uncheck Use Lightmass and press OK(note you'll have to do this every time you run it.) another box will pop up click the close button on it, now to run the game right click the 3D window and go to the very bottom and click play from here and test it out.

OK there you go I hope I haven't bored you to death with this tutorial.:)
Next time I'll show you how to add textures and objects to your project.
If you have any problems or questions feel free to ask.

PS: If you had a hard time following this tut watch my video tutorial.http://forum.codecal...roject-udk.html

Edited by CommittedC0der, 27 January 2010 - 01:58 PM.

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#2 foedan

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Posted 09 January 2010 - 09:54 AM

Did something happen to your images?
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#3 CommittedC0der

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Posted 09 January 2010 - 10:10 AM

I don't think so there up when I look at it.
EDIT: I just looked and the images only show up in FireFox and aren't there in IE or GC I try to fix it.
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#4 foedan

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Posted 09 January 2010 - 10:34 AM

I don't think so there up when I look at it.
EDIT: I just looked and the images only show up in FireFox and aren't there in IE or GC I try to fix it.


Strange, because I'm using firefox and I see nothing.
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#5 CommittedC0der

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Posted 09 January 2010 - 10:38 AM

OK I think it's fixed, enjoy.:)
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#6 Marak

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Posted 03 April 2010 - 04:28 PM

Hey thanks for this :)

- and the images appear for me(FF 3.6.3)
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#7 CommittedC0der

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Posted 03 April 2010 - 06:47 PM

Hey thanks for this :)

- and the images appear for me(FF 3.6.3)

Your welcome, hope you enjoyed it. :)

And yes I re-uploaded the images to PhotoBucket so they should be there in all browsers. :)
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#8 SynTax#3

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Posted 25 May 2010 - 09:46 AM

is UDK public or do we have to buy it? if its public could you give me a link please?
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#9 CommittedC0der

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Posted 25 May 2010 - 09:49 AM

is UDK public or do we have to buy it? if its public could you give me a link please?

It's public, you can download it from: UDK - Unreal Development Kit - Epic Games

EDIT* Im not sure what your planing on doing with UDK, but I highly suggest Unity3D another pow-full game engine that is much easyer to use. UDK is very complicated and used mostly for professional games. ;)
http://www.unity3D.com/
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#10 GMVResources

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Posted 13 June 2010 - 07:33 PM

Hey thegamemaker? Do you think you can make another tut for the newest version for it, because I think its different. Idk really if it is :P so I wanna check with you to see if it would be way different?
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#11 GMVResources

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Posted 13 June 2010 - 07:50 PM

Thanks! I just tried it out and it works, but just a question, how can you make the person who you have to be different and you can choose everytime?
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#12 CommittedC0der

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Posted 14 June 2010 - 08:15 AM

Like what do you mean different?
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