Hi i'm a uni student looking at my final year project.
And i've got most the detail but i can't quite under stand the interpolation inbetween skeletal cluster for smooth animation my main referances come from "Game AI Programming Wisdom".
could anyone tell me where i can find a simple explaination of interpolation and useage so i can understand it better before trying to get into examples.
sorry if i seem like a idiot:-P
Reaserch 3D motion and Interpolation
Started by kavery, Nov 11 2009 07:05 AM
2 replies to this topic
#1
Posted 11 November 2009 - 07:05 AM
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#2
Posted 11 November 2009 - 09:05 AM
You may want to review interpolation in a calculus book for the basic ideas involved. The short version is: you are estimating a value based on two known values and its distance between them (in time, space, whatever).
#3
Posted 11 November 2009 - 09:38 AM
ok right thanks
i try serching for it as maths then ^^
i try serching for it as maths then ^^


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