I was planning on embarking myself into game development journey. I;m pretty sure that many of you already know how to make a simple game. Shamefully for me, not. ^_^.
So I started this thread so that many can contribute their game making methodologies and help those people who can't get started because they don't know what they are doing.
I am currently working on a simple RPG. A pokemon look alike,.
Actually, im not literally working on it, coz i don't know what to do.
Maybe someone can help me.Many people telling me that i have to use an RPG Maker, but for me to learn my programming, i have to do it by code.
Post you tutorials here guys!Thank you very much!
Any links to start rpg programming using c#?also post it here.
Thank you very much.
C# Game Development!
Started by mr_skyflakes21, Jul 06 2009 02:35 AM
14 replies to this topic
#1
Posted 06 July 2009 - 02:35 AM
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#2
Posted 06 July 2009 - 04:06 AM
If your using/coding with C# then your going to need a library called XNA, which is very popular, in fact, you can even make games for the xbox 360 with it...
XNA is a C# library, without that, you probably could not create such a 2d or 3d game at all, what a library does, is allow you to have access to more functions... for instance, XNA would allow you to use a functions that can blit/load a sprite/image to the screen...
but anyway, if you google "XNA" then it should help...here is some tutorials:
XNA Creators Club Online - getting started
I would highly recommend you start of with the 2D tutorial and start making games then, once you feel comfortable/confident with that, switch to 3D :D
XNA is a C# library, without that, you probably could not create such a 2d or 3d game at all, what a library does, is allow you to have access to more functions... for instance, XNA would allow you to use a functions that can blit/load a sprite/image to the screen...
but anyway, if you google "XNA" then it should help...here is some tutorials:
XNA Creators Club Online - getting started
I would highly recommend you start of with the 2D tutorial and start making games then, once you feel comfortable/confident with that, switch to 3D :D
#3
Posted 06 July 2009 - 05:31 AM
You could also use OpenGL or Directx instead of XNA.
#4
Posted 07 July 2009 - 11:22 AM
Yeah, but that is alot harder, especially for someone who is starting game programming...
#5
Posted 07 July 2009 - 12:10 PM
If you're also new to programming I would recommend starting with a text-based game. Possibly a hangman or tic-tac-toe game. Text-based games will teach you how to write a game loop, handle user I/O, game rules, AI, etc. without having to learn graphical programming at the same time. Once you are comfortable with a language and basic text-based game structure I would recommend moving into the world of 2D development.
#6
Posted 08 July 2009 - 03:33 AM
Actually i do have a basic knowledge(beyond advance) MAYBE, but i don't really know how to apply it when it comes in creating games.
Can anyone recommend a good book for me to start simple game programming.
I just want to create an RPG that looks like pokemon.^_^.
Can anyone recommend a good book for me to start simple game programming.
I just want to create an RPG that looks like pokemon.^_^.
#7
Posted 08 July 2009 - 04:28 AM
hello guys, anyone new in game programming just like me?Especially using c# language? There is an ebook called Beginning C# Game Programming.
You might wanna try it.
It looks very promising.
Brief at the same time concise.
Its like the author is talking directly to .^_^.
Goodluck!
You might wanna try it.
It looks very promising.
Brief at the same time concise.
Its like the author is talking directly to .^_^.
Goodluck!
Edited by mr_skyflakes21, 08 July 2009 - 11:16 PM.
Untyped info
#8
Posted 09 July 2009 - 07:55 AM
JUST create an RPG? are you serious? if your planning on doing that, then just go to game maker or something. Trust me, your not going to create an RPG as your very first game, plus, its not worth learning, if you just want to create ONE game then sorry... your going to need to make a couple of simple games first, and practice alot also...My very first game i made was pong lol(in c++/allegro), and it is no where near as complex as an RPG.
#9
Posted 17 July 2009 - 03:11 AM
Ow, i see. I probably avoid some rpg programmings for now. I might create a Bingo program for now. ^_^.
#10
Posted 17 July 2009 - 04:21 AM
That is probably a better idea. I think C# will be a little to slow to give the user experience you want for an RPG anyway.
#11
Posted 17 July 2009 - 06:18 AM
Posted via CodeCall Mobile my first game was a number guessing game, you could try that.
#12
Posted 20 July 2009 - 09:31 PM
If you really want to create a RPG game, you would want to use RPG Maker VX or something thats right. Creating a RPG with C# isn't the best of ideas but you should do what everyone else said, start with a simple game and learn everything and get comfortable first.


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