I haven't found an OpenGL section so since I code in C++, here I am
I am planning to use the md2 file format for my textured models, and I realised it only supports textured models...
So I am currently searching for a suitable 3d file format for my non-textured animated models, and I haven't found any comparative table of all the formats around on the web, and I know this community is really great.
So here is what I need:
- a color for each vertex/triangle
- animation(frame based or not..., doesn't matter)
- a way or a python script(that I could make in last resort) to export the models from Blender.
I haven't found anything yet, I'm still exploring, if I get up with anything I'll post it.
Thanks alot.


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