Jump to content

3d VR project help plz

- - - - -

This topic has been archived. This means that you cannot reply to this topic.
14 replies to this topic

#1
amrosama

amrosama

    Writes binary right handed and hex left handed

  • Members
  • PipPipPipPipPipPipPipPipPip
  • 8,674 posts
Hi all,
It's the last project at college and me and my partner have decided to make a virtual reality project, and we dont know where to start and what language(s) and tools should we use.
The project must have these features and more:
1. A 3D enviroment viewer where the user can navigate threw the environment and look around freely.
2.Very complex textures because the environments should be representing real places(like an apartment or a mall etc) and physics isnt a first priority.
3. We want to seperate it into 2 parts: a viewer and a 3d environment, so the user can download these environments from our site and open them from the viewer.
4. An online viewer where the user can enter the enviroments directly would be great but thats optional.
-im really comfused and lost rightnow, ive tried applications like blink3d but it was pretty lame
-we have about 6 to 7 month's to work on the project, and we are willing to learn any language that can accomplish the above features
now we need help in:
1. Is it doable regarding the 6-7 month time limit?
2. What programming language(s) should we use?
3. DirectX,OpenGL, or something else?
4. Shall we create it from scratch or use existing tools like xna , gamemaker etc.?
Any reply will be really appriciated

Edited by TkTech, 22 September 2008 - 08:01 PM.
GARH! Your in college learn to spell!


#2
marwex89

marwex89

    Writes binary right handed and hex left handed

  • Members
  • PipPipPipPipPipPipPipPipPip
  • 10,720 posts
This is just my opinion, don't take it like the Bible or something...

1. I'd say C++ is great for any game, perhaps combined with a scripting language like Lua for the high level stuff.
2. DirectX. Has a much brighter future, and is (as far as I know) a bit ahead of openGL, on computers at least.
3. 6-7 months for such a project...? I would spend at least a few hours and try to find something existing that can be built upon or some tools, yup. Again a reason to use C++, as there are loads of gaming tools/tutorials and stuff. It's almost like a standard :p

Good luck ;)
Hey! Check out my new Toyota keyboaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa

#3
amrosama

amrosama

    Writes binary right handed and hex left handed

  • Members
  • PipPipPipPipPipPipPipPipPip
  • 8,674 posts
Great, thnx for your response
anyone else?

#4
marwex89

marwex89

    Writes binary right handed and hex left handed

  • Members
  • PipPipPipPipPipPipPipPipPip
  • 10,720 posts
You may have to wait longer than 10 minutes, but I bet there will be interest in this topic ;)
Hey! Check out my new Toyota keyboaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa

#5
amrosama

amrosama

    Writes binary right handed and hex left handed

  • Members
  • PipPipPipPipPipPipPipPipPip
  • 8,674 posts
Thank god, cuz i need alots of help to get started

#6
MeTh0Dz

MeTh0Dz

    Writes binary right handed and hex left handed

  • Members
  • PipPipPipPipPipPipPipPipPip
  • 2,119 posts
Dude you can't even code, and you only have 6 months.

Change projects.

#7
amrosama

amrosama

    Writes binary right handed and hex left handed

  • Members
  • PipPipPipPipPipPipPipPipPip
  • 8,674 posts

MeTh0Dz|Reb0rn said:

Dude you can't even code, and you only have 6 months.

Change projects.


what do you mean, you dont even know me or my partner?

#8
MeTh0Dz

MeTh0Dz

    Writes binary right handed and hex left handed

  • Members
  • PipPipPipPipPipPipPipPipPip
  • 2,119 posts
I don't need to know you personally.

You just said you would be willing to learn any language, and I've seen you say before that you were a coding noob.

Therefore, this is probably going to be too much for you in 6 months.

#9
TkTech

TkTech

    The Crazy One

  • Moderators
  • 1,396 posts
I'm hesitant on this one, and I kind of have to agree with Methodz. The very fact that you mentioned gamemaker is like wearing a giant "NEWB" sticker.

  • Totally possible! If your dedicated and intelligent this should take you under a week.
  • You'll find setting up a freeform camera and even basic physics are the easy ( and very well documented part of this.
  • The most difficult part of this will be the high-quality texturing and modeling. I've made something very similar in under a week, with high-polygon models. However, it ticked in at about 4FP/S. Finding an efficient and free algorithm will be difficult.
  • Absolutely use the resources available to you online! There are literally hundreds of Open Source ( and some Public Domain ) VR's out there. Don't re-invent the wheel!


#10
amrosama

amrosama

    Writes binary right handed and hex left handed

  • Members
  • PipPipPipPipPipPipPipPipPip
  • 8,674 posts
The n00b term differs from one person to another; I'm very good at C# and VB, and I know the basics of C++ and am currently studying it, though I respect your suggestions.

Edited by TkTech, 22 September 2008 - 08:10 PM.
Take the time to write a proper response - its worth it!


#11
MeTh0Dz

MeTh0Dz

    Writes binary right handed and hex left handed

  • Members
  • PipPipPipPipPipPipPipPipPip
  • 2,119 posts
Okay, well don't say I didn't warn you.

#12
amrosama

amrosama

    Writes binary right handed and hex left handed

  • Members
  • PipPipPipPipPipPipPipPipPip
  • 8,674 posts
Meth0dz, assume that you are facing the same project, what would you do?