How do I get started making a visual interface? I could use the standard Visual C++ one, but I sort of feel like making it myself, how do I do that?
C++ visual?
Started by RobotGymnast, Sep 18 2008 03:03 AM
12 replies to this topic
#1
Posted 18 September 2008 - 03:03 AM
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#2
Posted 18 September 2008 - 03:09 AM
Learn WinAPI.
#3
Posted 18 September 2008 - 03:11 AM
I've gotten recommendations against that, but I guess okay.
Thanks
Thanks
#4
Posted 18 September 2008 - 03:12 AM
And who gave you these recommendations?
If you are going to code for Windows and want to make GUIs, you obviously learn WinAPI first.
I'd like to know who told you that...
If you are going to code for Windows and want to make GUIs, you obviously learn WinAPI first.
I'd like to know who told you that...
#5
Posted 18 September 2008 - 03:14 AM
Okay, true.
and lol it was my 15 year-old friend. I can assume he recommended that because he's lazy.. his exact words were "we could do that, but WinAPI's a b**** to learn"
and lol it was my 15 year-old friend. I can assume he recommended that because he's lazy.. his exact words were "we could do that, but WinAPI's a b**** to learn"
#6
Posted 18 September 2008 - 03:16 AM
That guy is just lazy yeah. Learn WinAPI, then you have some other options available once you have a solid foundation.
#7
Posted 18 September 2008 - 03:19 AM
What's challenging to learn will depend a LOT on the skill, talent, and background of the learner. I like cross-platform development, so I look for toolkits. Methodz sticks to Windows, so he uses the WinAPI. A toolkit can often be just as challenging to work with as the API, so sometimes it's a matter of taste, style, or purpose.
#8
Posted 18 September 2008 - 03:20 AM
WingedPanther, I code for Nix and Windows. It's just it makes more sense to learn WinAPI first if you are going to code for Windows as opposed to starting straight off with a CrossPlatform Toolkit that just sits up higher.
#9
Posted 18 September 2008 - 04:34 PM
Alright, WinAPI it is. Thanks
#11
Posted 19 September 2008 - 05:44 AM
@Methodz: I guess for me, I plan on all my code being cross platform, so I don't want to re-engineer anything after the fact.
#12
Posted 19 September 2008 - 07:38 AM
I usually code for a specific platform.


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