Hello
I have to learn C++ and how to code GUIs (for a new programming language).
I need to be able to learn all this within a month.
I have a little bit of experience (tiny bit of PERL, and tiny bit of Python... also a tiny bit of CSS & HTML). I have also done some very small C++ tutorials.
So I probably know the most basic of basics.
And I think myself a fast learner.
So if someone can please recommend a book/ebook for me to read, study and learn, please tell me!
I need to learn as much as I can, in as little time as possible!
Thanks in advance for any suggestions,
Panarchy
Best book to buy to learn C++ then to be able to code GUI?
Started by Panarchy, Sep 15 2008 01:28 AM
15 replies to this topic
#1
Posted 15 September 2008 - 01:28 AM
|
|
|
#2
Posted 15 September 2008 - 02:42 AM
Well learning the entire language in one month could be a bit tough.
Really great web site: Cprogramming.com - Programming Tutorials: C++ Made Easy and C Made Easy
Edit: C++ - Free computer books
There's quite a few there. One on GUI. :)
Really great web site: Cprogramming.com - Programming Tutorials: C++ Made Easy and C Made Easy
Edit: C++ - Free computer books
There's quite a few there. One on GUI. :)
#3
Posted 15 September 2008 - 07:06 AM
I like Bruce Eckel's Thinking in C++, vol 1 and 2, they cover a lot. Might be a bit much to read in a month, though?
Hey! Check out my new Toyota keyboaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
#4
Posted 15 September 2008 - 08:28 AM
Learning how to code GUIs will require that you decide which technique you will use for the GUI development. wxWidgets can easily take a month by itself, the same is probably true of most other GUI toolkits, assuming they even have a book available.
#5
Posted 15 September 2008 - 04:01 PM
From my experience, if you spend all month doing nothing but C++, this is an obtainable code. However, I'd start with the basic text interface and move up to guis gradually. Make sure your text output / foundation is stable before putting a heavy GUI on it because the GUI won't make sense until the foundation makes perfect sense.
#6
Posted 16 September 2008 - 07:52 AM
sorry! how can I down the book of the thinking in c++?
thanks!
thanks!
#7
Posted 16 September 2008 - 11:40 AM
hehe, glad you want to check it out, it's really great :D
It's here, in PDF. Also available as HTML somewhere....
Planet PDF - Thinking in C++
It's here, in PDF. Also available as HTML somewhere....
Planet PDF - Thinking in C++
Hey! Check out my new Toyota keyboaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
#8
Posted 16 September 2008 - 04:38 PM
You can code up GUI in two ways...
1) Using RAD tools(eg. Glade)- All you'll need to know is how to code up the callback functions.
2) Use FLTK or OpenGL - That'll take you a month to learn...
Red Book, Blue book etc of OpenGL are available on the net.
1) Using RAD tools(eg. Glade)- All you'll need to know is how to code up the callback functions.
2) Use FLTK or OpenGL - That'll take you a month to learn...
Red Book, Blue book etc of OpenGL are available on the net.
Size does matter for science and its laws changes accordingly.
[SIGPIC][/SIGPIC]
An C
[SIGPIC][/SIGPIC]
An C
#9
Posted 16 September 2008 - 05:01 PM
Anirban Chakraborty said:
You can code up GUI in two ways...
1) Using RAD tools(eg. Glade)- All you'll need to know is how to code up the callback functions.
2) Use FLTK or OpenGL - That'll take you a month to learn...
Red Book, Blue book etc of OpenGL are available on the net.
1) Using RAD tools(eg. Glade)- All you'll need to know is how to code up the callback functions.
2) Use FLTK or OpenGL - That'll take you a month to learn...
Red Book, Blue book etc of OpenGL are available on the net.
You don't know what you are talking about...
If you are going to code for Windows, first start off by using WinAPI to code your GUIs.
#10
Posted 17 September 2008 - 08:21 AM
So, basically it's 3 ways. :D
++
++
Hey! Check out my new Toyota keyboaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
#11
Posted 17 September 2008 - 09:12 AM
No, it's not three ways dude.
You definitely don't start off using a RAD, you need to understand how the code works.
And OpenGL is something you do later on, once you understand the basics of a GUI.
****
You definitely don't start off using a RAD, you need to understand how the code works.
And OpenGL is something you do later on, once you understand the basics of a GUI.
****
#12
Posted 17 September 2008 - 09:18 AM
1 way, then?
I still use WinAPI, actually. Stubborn as I am, never bothered to try any fancy libraries...
I still use WinAPI, actually. Stubborn as I am, never bothered to try any fancy libraries...
Hey! Check out my new Toyota keyboaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa


Sign In
Create Account


Back to top









