Look here:



Now. first we see a classical Raycast. A pretty, simple, easy to compute straight line.
Then we have a part of a circle - really pretty, isn't it? A perfectly curved ray.
Then we have simplified curved ray - bent and broken yet still charming.
So the question is - is there a way to do curved, circular Raycast (either perfectly curved or simplified)? And where can I find some information about it? I know it can be done in a different way (if you know any better solution please tell about it) but I feel a big hunger for knowledge :).
Thanks in advance!
Edited by Maurice_Z, 22 May 2008 - 11:47 PM.
A lil' change


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