weapon.longsword
to call up what has been put in to this class
class weapon
{
class longsword
{
public:
int cost,range;
string dmg, dmgtype, size;
cost = 20;
dmg = (rand()%7) +1;
range = 5;
dmgtype = "slashing";
size = "one handed";
};
};


Sign In
Create Account

Back to top









