This looks like a typical result of many particle physics programs with gravity. I'm sure it's possible by randomly "dropping" objects into the top of the circle and letting them settle.
This looks like a typical result of many particle physics programs with gravity. I'm sure it's possible by randomly "dropping" objects into the top of the circle and letting them settle.
The "dropping" idea is good :) but the particle physics stuff uses balls ... and mine with different shape... :irritated:
I've seen particle physics that use squares, triangles, and other shapes. The essence of it is to be able to detect collisions between objects and prevent overlap.
Why not first, make the background a solid color. Then drop the two shapes in at random where no other shap exists. They will not have to be bounded because the background color will create the remaining shapes.