I've read that video games can be made with C++, but it can't just be C++, there must be other programs. How do you write graphics with words? I know of turtle graphics, but I'm sure imagines involving thousands of polygons don't use that.
Graphics in C++
Started by
Guest_Kaabi_*
, Nov 01 2007 07:58 PM
3 replies to this topic
#1
Guest_Kaabi_*
Posted 01 November 2007 - 07:58 PM
Guest_Kaabi_*
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#2
Posted 02 November 2007 - 08:46 AM
They usually use DirectX or OpenGL for the graphics.
#3
Posted 12 November 2007 - 03:42 AM
So you are saying that to create a 3d object only coding is required? I think some 3d software should be used and then imported into your project?
#4
Posted 12 November 2007 - 02:39 PM
You can create graphics with only code...what do you think those 3D graphics you make are? (- the text format ones like .obj...)
And yes, the most common ones are OpenGL and DirectX. DX has premade model loader functions, while OpenGL you would need to download/make one. If you do, go with .obj, which unlike formats like max, its just a list of vertices and faces.
And yes, the most common ones are OpenGL and DirectX. DX has premade model loader functions, while OpenGL you would need to download/make one. If you do, go with .obj, which unlike formats like max, its just a list of vertices and faces.


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