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3D output in Windows Application

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#1
msbealo

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This is my first post, so Hello!

I'm trying to write a computation fluid dynamics application to model sailing boat hulls through water. The equations and basic C++ programming should not be a problem (I hope), however I'm having difficultly figuring out how to display the output of the simulation. I'm thinking about quite a simple 3D representation of the water streamlines, I'm not going for photo-realism here, but am quite interested in quick results.

I've got Borland C++ Builder 2006 and was thinking about using DirectX or OpenGL within a VCL application but easy of programming of this graphical element is quite important.

Could people please give me their take on this and give me some advice?

Thanks a lot!

Mark

#2
WingedPanther

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Either method will work. I would just pick one and run with it. Note: OpenGL is guaranteed to work on any OpenGL-complient hardware, DirectX is not guaranteed to have all features work with a given graphics card.
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