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an object is an individual unit which is used as the basic building block of programs.
These objects act on each other, as opposed to a traditional view in which a program may be seen as a collection of functions, or simply as a list of instructions to the computer. Each object is capable of receiving messages, processing data, and sending messages to other objects.
Each object can be viewed as an independent little machine or actor with a distinct role or responsibility.
These objects act on each other, as opposed to a traditional view in which a program may be seen as a collection of functions, or simply as a list of instructions to the computer. Each object is capable of receiving messages, processing data, and sending messages to other objects.
Each object can be viewed as an independent little machine or actor with a distinct role or responsibility.
So I think we all know what objects are.
But how do you determine what to make an object? I often make the mistake of having TOO many objects.
How do you decide what should be an object?


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