How do you make images with Java? I'm not sure what the system is, I know the most simple is turtle graphics, but how does Java work? I've seen some pretty advanced games so I doubt it uses that. What's the system?
Most people use the Swing library (you can use AWT but it's not encouraged). This is a library of classes that provide functionality for graphics. It ranges from predefined images, like buttons, to open drawing platforms where you can draw points, lines, etc. I think there's also tools for loading images, like bitmaps.
How will the quality of java based images be?
I associate Java with jpg, and jpg actually doesn't have the best quality, but I know Java has nothing to do with jpg, I just associate them both because they both begin with J.
Java just renders the image... talk the the artist about quality.
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