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Well, however you are drawing your stuff on your applet just change the coordinates.
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The only logical way i can think of doing this at the moment is to store a selection of the x, y coordinates of each circle in a database and then just have java move each object 'so many' points at each interval. Am I just being naive? |
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Without seeing any code im unable to tell how the architecture of your design is.
What you can do is create a method that takes one parameter as a basepoint and another one for degrees. You should also be using threads because of the 10 different objects moving at the same time (i assume) |
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