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Thread: New project. Don't know where too begin.

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    New project. Don't know where too begin.

    I have been asked by a few people too make a small anti-hack for a game too prevent against macros and known programs used too 'hack' or cheat.

    Any ideas where I would begin with all of this?

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    Re: New project. Don't know where too begin.

    Start with how the hacks work, and what would stop them.
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    Re: New project. Don't know where too begin.

    Okay, but I was kinda thinking, how would I go about researching how they work and how too stop them? What specifically am I looking for in each hack?

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    Re: New project. Don't know where too begin.

    Unfortunately, they aren't normally published

    That said, inspecting/manipulating the memory the game is accessing is pretty common
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    Re: New project. Don't know where too begin.

    Well where would I begin in breaking down these hacks? These particular hacks are published for anyone too download them which is why they are becoming such a problem.

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    Re: New project. Don't know where too begin.

    I'd download them, and run it through a decompiler. That, or use a memory analyzer to try to determine what it's poking at.
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