Hi.
i know many peoples are experts here in the programming of games.
The problem I am having is to do with making the Sprites move in an animated way when a control is pressed. For example, like most games, there is a sprite sheet and when the sprite moves you want the program to loop between two images to give the appearance that the sprite is actually walking/moving.
How are these types of things generally incorporated into the standard animation loop?
Thanks,
Paul
The answer will probably depend a LOT on the particular language/library you are using.
Yup, like in opengl I just load a list of textures and have a filter that gets changed depending on which arrow key is pressed.
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