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Thread: C++/opengl –part3 : creating simple game

  1. #21
    mazunov is offline Newbie
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    good thanks

    good
    Last edited by WingedPanther; 03-25-2009 at 05:57 PM. Reason: Double post

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  3. #22
    Pandy is offline Newbie
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    Re: C++/opengl –part3 : creating simple game

    It looks good thanks. I needing help starting out it help alot.

    Pandy

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    Re: C++/opengl –part3 : creating simple game

    did you follow part 1
    it will help you set up your project for openGL
    yo homie i heard you like one-line codes so i put a one line code that evals a decrypted one line code that prints "i love one line codes"
    Code:
    eval(base64_decode("cHJpbnQgJ2kgbG92ZSBvbmUtbGluZSBjb2Rlcyc7"));
    www.amrosama.com | the unholy methods of javascript

  5. #24
    Pandy is offline Newbie
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    Re: C++/opengl –part3 : creating simple game

    Yeah i did it not my first time looking at opengl infact. Currently a student doing games programming but my lecture confused hell out of me so i decide restart and this help set my head round alot. Thanks for checking up though.

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    Re: C++/opengl –part3 : creating simple game

    good luck on your studies!
    yo homie i heard you like one-line codes so i put a one line code that evals a decrypted one line code that prints "i love one line codes"
    Code:
    eval(base64_decode("cHJpbnQgJ2kgbG92ZSBvbmUtbGluZSBjb2Rlcyc7"));
    www.amrosama.com | the unholy methods of javascript

  7. #26
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    michaelvd12 is offline Learning Programmer
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    Re: C++/opengl –part3 : creating simple game

    Hey ,

    the comments from playerno1 arent good there by all glColor3f
    // red but not all is red

  8. #27
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    michaelvd12 is offline Learning Programmer
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    i have found an error in your code !

    this is mistypped :

    Code:
    ouble playerpos=0;
    double pcpos=0;
    double ballx=0;
    double bally=0;
    int DrawGLScene(GLvoid)
    must be are :

    Code:
    double playerpos=0;
    double pcpos=0;
    double ballx=0;
    double bally=0;
    int DrawGLScene(GLvoid)
    this comment have an misstyped word :

    // if its moving down, this mean that it can hit the player quad
    // we check if it hitted the layer quad here, if it did we revese the
    // updown bool variable and icrease the ball speed

    it must be are :

    // if its moving down, this mean that it can hit the player quad
    // we check if it hitted the layer quad here, if it did we revese the
    // updown bool variable and increase the ball speed
    Last edited by WingedPanther; 04-20-2009 at 04:08 AM. Reason: Double post

  9. #28
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    Re: C++/opengl –part3 : creating simple game

    lol, thats my old keyboard. thnx alot, please report if theres more Posted via CodeCall Mobile

  10. #29
    erica_82 is offline Newbie
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    Re: C++/opengl –part3 : creating simple game

    i can't seem to download the source code & the compile exe. can someone help me

  11. #30
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    Re: C++/opengl –part3 : creating simple game

    you have to post at least once
    yo homie i heard you like one-line codes so i put a one line code that evals a decrypted one line code that prints "i love one line codes"
    Code:
    eval(base64_decode("cHJpbnQgJ2kgbG92ZSBvbmUtbGluZSBjb2Rlcyc7"));
    www.amrosama.com | the unholy methods of javascript

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