First off, i'm a total beginner in C++ so consider that when picking a book (;
This is a list i've made of possible buys:
Beginning C++ Through Game Programming, 2nd Edition
Interactivity—the unique feature that sets games apart from other forms of entertainment. The power of interactivity lies in the programming that occurs behind the scenes. If you’re ready to jump into the world of programming for games, "Beginning C++Game Programming" will get you started on your journey, providing you with a solid foundation in the game programming language of the professionals. As you cover each programming concept, you’ll create small games that demonstrate your new skills. Wrap things up by combining each major concept to create an ambitious multiple player game. Get ready to master the basics of game programming with C++!
Learn C++ (the standard language of game programming professionals as well as hobbyists) game programming from this unique gaming perspective.
Written for the beginner, this book assumes no previous programming experience.
Presented in a friendly, but professional, tone.
Includes projects to emphasize what has been learned.
Comes complete with Q&As, extensive end-of-chapter exercises, and a CD to reinforce self-practice and learning.
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C++ for Dummies
Create your first C++ program before you finish Chapter 1!
The fun and easy way® to start programming with this popular, object-oriented language
This friendly guide is now updated to cover the latest ANSI C++ standard. Even if you’re a programming newbie, you’ll be building and debugging C++ programs, creating source code, developing C++ pointers, making programming easier with the exciting new Standard Template Library, and more — all before you know it.
All this on the bonus CD-ROM
* Dev-C++, a full-featured, integrated C++ compiler and editor
* Source code from the book
* Documentation for the Standard Template Library
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Introduction to Game Programming with C++
Introduction to Game Programming with C++ explores the world of game development with a focus on C++. This book begins with an explanation of the basics of mathematics as it relates to game programming, covers the fundamentals of C++, and describes a number of algorithms commonly used in games. In addition, it discusses several libraries that can help you manage graphics, add audio, and create installation software so you can get started on the path to making both 2D and 3D games.
With this book:
Understand the basics of programming in C++, including working with variables, constants, arrays, conditional statements, pointers, and functions.
Learn how to use the ClanLib library to make 2D games.
Discover how the OGRE graphics library can be used to implement particle systems and other effects in 3D games.
Find out how to integrate sound and music into your game
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Learn C++ By Making Games
NO REVIEW
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Sams Teach Yourself C++ in 24 Hours
C++ Complete Starter kit. CD-rom included
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C++ Beginner's Guide 2nd Edition
Essential skills made easy! Written by Herb Schildt, the world’s leading programming author, this step-by-step book is ideal for first-time programmers or those new to C++. The modular approach of this series, including sample projects and progress checks, makes it easy to learn to use C++ at your own pace.
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Remember guys! I'm a beginner
PS: My main goal is making games, but i don't know if the "Learn CPP while making games" is to hard for a beginner.


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