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How to mod unity games

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#1 yperion

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Posted 08 March 2013 - 05:37 PM

Hi guys, i m starting modding some game to be hacked w/o any program but i found some unity based games (castle master, tiny legends) without anything hackable on smali files, just some weired files in assets, and as i understand this is unity encrypted files. There is any way to hack them or i should abort it and look on other more easy hackable games?

#2 Hatred

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Posted 09 March 2013 - 08:29 PM

Hi guys, i m starting modding some game to be hacked w/o any program but i found some unity based games (castle master, tiny legends) without anything hackable on smali files, just some weired files in assets, and as i understand this is unity encrypted files. There is any way to hack them or i should abort it and look on other more easy hackable games?



This isnt possible not using any program
I'm pretty sure you will use Notepad or something
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#3 PROHex

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Posted 09 March 2013 - 09:24 PM

http://forum.unity3d...-or-web-storage


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#4 yperion

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Posted 10 March 2013 - 05:42 PM

Alright, i got it.. no mods for unity games.. tnx guys.. :)



#5 PROHex

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Posted 11 March 2013 - 02:28 AM

Bullshit who said that?

Just not easy. There is no algorithm which cant be cracked. Trust me.

#6 yperion

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Posted 11 March 2013 - 01:50 PM

Yes, but this games is hackable with gg, so there is no point to start such a difficult project for nothing.. i m gonna try arcane legends... ^^



#7 Hatred

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Posted 12 March 2013 - 01:32 AM

Yes, but this games is hackable with gg, so there is no point to start such a difficult project for nothing.. i m gonna try arcane legends... ^^

Goodluck on that if your gonna use GG LMAO 

 

try packet editing :) 



#8 yperion

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Posted 12 March 2013 - 06:33 PM

Ofc, already sniffing with tpacketcapture.. :)



#9 RainyDayz

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Posted 22 June 2013 - 03:03 PM

so, is it works with arcane legends hack?



#10 hiyall360

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Posted 17 March 2014 - 06:18 PM

.net reflector.......in the apk file you go to assets-data-managed- and open the "assembly-csharp.dll" in reflector and modify the int32 and single entries uning the reflexil plugin. NOT impossible..I've done many unity based mods.



#11 Eren Jaeger

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Posted 18 March 2014 - 03:36 AM

Same here but i unpack the whole assemby into a full VS project and even add anything to the game^^ I'm a unity game maker and a modder myself so i really know 100000% if it's based on unity :P



#12 hiyall360

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Posted 18 March 2014 - 12:40 PM

Same here but i unpack the whole assemby into a full VS project and even add anything to the game^^ I'm a unity game maker and a modder myself so i really know 100000% if it's based on unity :P

Nice! I'm not quite sure how to do that, but I do have VS =P I'd love to colabo with you sometime on a game Im working on modding.



#13 Eren Jaeger

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Posted 19 March 2014 - 04:33 AM

Sure Contact me anytime 







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