So, I am going to be making a shield today to show you how to make your own 3D image using Cinema 4D (mine is R12, but shouldn't matter what version you are using)
Okay, first you make a 2D line. In this case, I made half of it because it is symmetrical. And to make it custom, I did it with the freehand tool.
In using the freehand tool, I made this object
Now before anything else!!!! we must close this object to make it work right with NURBS (turning a wireframe to 3D)
Now, the one I am going to use is called Extrude NURBS, which does what it says, extrude the wireframe object.
If you look at he bottom right, there is options on how your extrude works. I made a "cap" on the end of each extrude to make the edges more round.
Next is to make it's twin along side it and "merge" them to make a symmetrical object. easiest way is the "Symmetry" tool
now: see that little bulge at the bottom? that isn't right for a shield! now to erase it with the Boole tool
I did this with a random cube. It could alternatively be done with anything, just as long as the mistake is gone!
That is all folks! I will have another Tutorial on Cinema 4D once I create the next step!
Making a 3D image from scratch using Cinema 4D
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