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Making a 3D image from scratch using Cinema 4D


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#1 Uzephi

Uzephi

    1337sauce

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  • Joined 17-April 12

Posted 18 June 2012 - 11:58 PM

So, I am going to be making a shield today to show you how to make your own 3D image using Cinema 4D (mine is R12, but shouldn't matter what version you are using)

Okay, first you make a 2D line. In this case, I made half of it because it is symmetrical. And to make it custom, I did it with the freehand tool.
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In using the freehand tool, I made this object
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Now before anything else!!!! we must close this object to make it work right with NURBS (turning a wireframe to 3D)
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Now, the one I am going to use is called Extrude NURBS, which does what it says, extrude the wireframe object.

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If you look at he bottom right, there is options on how your extrude works. I made a "cap" on the end of each extrude to make the edges more round.

Next is to make it's twin along side it and "merge" them to make a symmetrical object. easiest way is the "Symmetry" tool

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now: see that little bulge at the bottom? that isn't right for a shield! now to erase it with the Boole tool

I did this with a random cube. It could alternatively be done with anything, just as long as the mistake is gone! Posted Image

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That is all folks! I will have another Tutorial on Cinema 4D once I create the next step!
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