Thread: game server mod
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Old 08-16-2006, 12:57 AM
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Quote:
Originally Posted by Lop View Post
I'm not sure about accessing those addresses you give above.

The only thing I'm unsure about in porting your code to C++ is the SendAMessage (Asc("~")) line. SendAMessage is usually a winproc process or imported dll process. Do you see any imported dlls?
no there are no dll's, but the forum i got that code from made their own VB Module, perhaps SendAMessage is just a built in function of that module that the compiler resogonizes, but anyway i just used that as a psuedo code to try and get the point of what i want to do accrost.
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