thats good void, but i want the function to reuse and reallow the old id ( which was signed to the old player ) again after about 20 second here example
1. monster with id number (1285)
2. player enter the game and take id number (1876)
3. the player (1876) killed the monster (1285)
4. the id (1285) will be temporary avoid for 20 seconds
4. the new monster will take another id ( not rather than 1285), it will be (1877)
5. after 10 or 15 seconds the id (1285) will be free to taken by any other new player/monster
6. then if the new monster killed the player - the player will back to the game by the first free id, it will be now (1285)
** this delay to allow the visability function to take its time and the delay inbetween the server and the client, as the server may give id to player while this id not deleted at the client side ( this will give us some problems in the visability of the player - as some players will not see other monsters or the other player )
hope u get it now
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